Example #1
0
        public void sendPacket(PacketClass packet)
        {
            Console.WriteLine("Sending packet...");

            NodeButton nextNode = findNextNode(packet.destinationAddress);

            if (nextNode != null)
            {
                nextNode.receivePacket(packet);
            }
            else
            {
                Console.WriteLine("Next Node not found!");
            }
        }
Example #2
0
        public NodeButton findNextNode(AddressClass destinationAddress)
        {
            int x1 = this.nodeAddress.x;
            int y1 = this.nodeAddress.y;

            int x2 = destinationAddress.x;
            int y2 = destinationAddress.y;

            NodeButton closestNode = null;

            double            distance           = -1;
            List <NodeButton> towardsDestination = returnNodesTowardsDestination(destinationAddress);

            foreach (NodeButton node in towardsDestination)
            {
                AddressClass nodeAddress = node.nodeAddress;

                double x0 = nodeAddress.x;
                double y0 = nodeAddress.y;

                double x2_x1 = x2 - x1;
                double y1_y0 = y1 - y0;

                double x1_x0 = x1 - x0;
                double y2_y1 = y2 - y1;

                double numerator = System.Math.Abs(x2_x1 * y1_y0 - x1_x0 * y2_y1);

                double denominator = System.Math.Sqrt(x2_x1 * x2_x1 + y2_y1 * y2_y1);

                double tempDistance = numerator / denominator;

                if (distance == -1)
                {
                    closestNode = node;
                    distance    = tempDistance;
                }
                else if (tempDistance < distance)
                {
                    closestNode = node;
                    distance    = tempDistance;
                }
            }

            Console.WriteLine("Least Distance: " + distance);
            return(closestNode);
        }