Inheritance: System.DisposableBase
Example #1
0
 /// <summary>
 /// Loads content
 /// </summary>
 void LoadContent()
 {
     crosshair		=	Game.Content.Load<DiscTexture>(@"hud\crosshairA");
     hudFont			=	Game.Content.Load<SpriteFont>(@"hud\hudFont");
     hudFontSmall	=	Game.Content.Load<SpriteFont>(@"hud\hudFontSmall");
     hudFontMicro	=	Game.Content.Load<SpriteFont>(@"hud\hudFontMicro");
 }
 void LoadContent()
 {
     background	=	Game.Content.Load<DiscTexture>(@"ui\background");
     headerFont	=	Game.Content.Load<SpriteFont>(@"fonts\headerFont");
     titleFont	=	Game.Content.Load<SpriteFont>(@"fonts\titleFont");
     textFont	=	Game.Content.Load<SpriteFont>(@"fonts\textFont");
 }