static int WriteLong(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Framework.LuaBuffer obj = (Framework.LuaBuffer)ToLua.CheckObject <Framework.LuaBuffer>(L, 1); long arg0 = LuaDLL.tolua_checkint64(L, 2); obj.WriteLong(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int WriteLong(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("Framework.LuaBuffer.WriteLong"); #endif try { ToLua.CheckArgsCount(L, 2); Framework.LuaBuffer obj = (Framework.LuaBuffer)ToLua.CheckObject <Framework.LuaBuffer>(L, 1); long arg0 = LuaDLL.tolua_checkint64(L, 2); obj.WriteLong(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }