Example #1
0
 public NetworkSceneTemplate(int pBuildIndex, string pSceneName, RPCVector3 pSceneOffset, NetworkSceneManagerSetting pSetting)
 {
     _buildIndex  = pBuildIndex;
     _sceneName   = pSceneName;
     _sceneOffset = pSceneOffset;
     _settings    = pSetting;
 }
Example #2
0
 public virtual void FromRPC(RPCNetworkSceneTemplate pTemplateRPC)
 {
     _buildIndex  = pTemplateRPC.buildIndex;
     _sceneName   = pTemplateRPC.sceneName;
     _sceneOffset = pTemplateRPC.sceneOffset;
     _settings    = new NetworkSceneManagerSetting(pTemplateRPC.settings);
 }
Example #3
0
 public NodeNetworkSceneTemplate(uint pNodeId, int pBuildIndex, string pSceneName, RPCVector3 pSceneOffset, NetworkSceneManagerSetting pNetworkSceneManagerSetting)
     : base(pBuildIndex, pSceneName, pSceneOffset, pNetworkSceneManagerSetting)
 {
     _nodeId = pNodeId;
 }