protected virtual void UpdateMessageBoxMenuEntryLocations()
        {
            // Make the menu slide into place during transitions, using a
            // power curve to make things look more interesting (this makes
            // the movement slow down as it nears the end).
            float transitionOffset = (float)Math.Pow(TransitionPosition, 2);

            // start at Y = 175; each X value is generated per entry
            Vector2 position = new Vector2(0f, 350f);

            // update each menu entry's location in turn
            for (int i = 0; i < menuEntries.Count; i++)
            {
                MenuEntry menuEntry = menuEntries[i];

                // each entry is to be centered horizontally
                position.X = ScreenManager.GraphicsDevice.Viewport.Width / 2 - menuEntry.GetWidth(this) / 2;

                // set the entry's position
                menuEntry.Position = position;

                // move down for the next entry the size of this entry
                position.Y += menuEntry.GetHeight(this) + 10;
            }
        }