Example #1
0
 protected override void OnFinish()
 {
     if (HasSequence())
     {
         _sequence.Pause();
     }
 }
Example #2
0
        protected override void OnPause()
        {
            base.OnPause();

            if (!HasData())
            {
                return;
            }
            _sequence.Pause();
        }
 protected override void OnTrigger(float timeSinceTrigger)
 {
     _sequence.Pause();
 }
Example #4
0
 protected override void OnFinish()
 {
     _sequence.Pause();
 }
 protected override void OnTrigger(int framesSinceTrigger, float timeSinceTrigger)
 {
     _sequence.Pause();
 }