Example #1
0
 void Start()
 {
     timer = new TimeSpanInfo(1);
     for (int i = 0; i < textureList.Count; i++)
     {
         totalmask += textureList[i].layerMask;
     }
     ChangeToNewTexture(defultTexture);
 }
Example #2
0
 public NodeConnectController(float sphereRange, float spanTime)
 {
     timeSpan         = new TimeSpanInfo(spanTime);
     this.sphereRange = sphereRange;
 }
Example #3
0
 public PickUpController(float timeSpan, float distence, float scrollSpeed)
 {
     this.scrollSpeed = scrollSpeed;
     this.distence    = distence;
     _Timer           = new TimeSpanInfo(timeSpan);
 }