public void ThrowNMove() { int result = throwYut.ThrowYutResult(); RealMove(result); }
public int AfterThrow() { result = throwYut.ThrowYutResult(); return(result); }
public void ThrowNMove() { int result = throwYut.ThrowYutResult(); RealMove(result); }
public int AfterThrow() { result = throwYut.ThrowYutResult(); return(result); }