Example #1
0
 public WhiteMage(int hP = 150, int aP = 10, int dP = 20, int mana = 400, int abilityPower = 100)
     : base(hP, aP, dP, abilityPower)
 {
     this.MaxMana = mana;
     this.mana = MaxMana;
     arrSpells[0] = new Spell(5, 4, "Heal", true, true);
     arrSpells[1] = new Spell(0, 15, "Mass Stun", false, false); // Modifies the entire enemy team "Has attacked" variable to true?
     arrSpells[2] = new Spell(5, 7, "Mass Shield", false, true); // Increases the defense points of the entire team by amount for turn
 }
Example #2
0
 public BlackMage(int hP = 150, int aP = 10, int dP = 20, int mana = 400, int abilityPower = 100)
     : base(hP, aP, dP, abilityPower)
 {
     this.MaxMana = mana;
     this.mana = maxMana;
     arrSpells[0] = new Spell(5, 4, "Fire ball", true, false);
     arrSpells[1] = new Spell(10, 15, "Fire rain", false, false);
     arrSpells[2] = new Spell(5, 7, "Drain Health", true, false);
 }