protected void _PrintFbxCamera(FbxCamera obj, TextWriter writer) { // TODO: Functions to handle the viewing area // TODO: Aperture and Film Functions // TODO: Functions to handle BackPlane/FrontPlane and Plate // TODO: Camera View Functions // TODO: Render Functions // TODO: Utility Functions }
protected void PrintFbxCamera(FbxCamera obj, TextWriter writer) { _PrintFbxCamera(obj, writer); }
protected void AcceptCamera(FbxCamera obj, ISet <object> visitedObjects) { AcceptNodeAttribute(obj, visitedObjects); Visit(obj); throw new NotImplementedException(); }
public virtual void Visit(FbxCamera obj) { }
protected void _AcceptFbxCamera(FbxCamera obj, ISet <object> visitedObjects) { //throw new NotImplementedException(); // R: -- TODO -- temporarily commented out. }
protected void AcceptFbxCamera(FbxCamera obj, ISet <object> visitedObjects = null) { Visit(obj); _AcceptFbxCamera(obj, visitedObjects); }
protected void _AcceptFbxCamera(FbxCamera obj, ISet <object> visitedObjects) { throw new NotImplementedException(); }