Example #1
0
        public override void LoadContent()
        {
            base.LoadContent();

            World.Gravity = new Vector2(0f, 20f);

            _border = new Border(World, ScreenManager, Camera);
            _agent = new Agent(World, ScreenManager, new Vector2(5f, -10f));
            _pyramid = new Pyramid(World, ScreenManager, new Vector2(0f, 15f), PyramidBaseBodyCount, 1f);

            SetUserAgent(_agent.Body, 1000f, 400f);
        }
        public override void LoadContent()
        {
            base.LoadContent();

            World.Gravity = new Vector2(0f, 20f);

            _border = new Border(World, Lines, Framework.GraphicsDevice);

            _agent = new Agent(World, new Vector2(5f, -10f));

            _pyramid = new Pyramid(World, new Vector2(0f, 15f), PyramidBaseBodyCount, 1f);

            SetUserAgent(_agent.Body, 1000f, 400f);
        }