Example #1
0
 static int GetUV(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         FairyGUI.NTexture     obj  = (FairyGUI.NTexture)ToLua.CheckObject <FairyGUI.NTexture>(L, 1);
         UnityEngine.Vector2[] arg0 = ToLua.CheckStructArray <UnityEngine.Vector2>(L, 2);
         obj.GetUV(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }