Example #1
0
        void DisplayChildBuildDirectories(string label, List <PlatformStringSetting> settings, FMODPlatform platform)
        {
            string[] buildDirectories = EditorUtils.GetBankPlatforms();

            bool   overriden = Settings.HasSetting(settings, platform);
            string current   = Settings.GetSetting(settings, platform, "Desktop");
            string inherit   = Settings.GetSetting(settings, Settings.GetParent(platform), "Desktop");
            int    index     = Array.IndexOf(buildDirectories, current);

            if (index < 0)
            {
                index = 0;
            }

            string[] valuesChild = new string[buildDirectories.Length + 1];
            Array.Copy(buildDirectories, 0, valuesChild, 1, buildDirectories.Length);
            valuesChild[0] = string.Format("Inherit ({0})", inherit);

            int next = EditorGUILayout.Popup(label, overriden ? index + 1 : 0, valuesChild);

            if (next == 0)
            {
                Settings.RemoveSetting(settings, platform);
                Settings.RemoveSetting(((Settings)target).SpeakerModeSettings, platform);
            }
            else
            {
                Settings.SetSetting(settings, platform, buildDirectories[next - 1]);
            }
        }
Example #2
0
        void DisplayPIESpeakerMode(string label, List <PlatformIntSetting> settings, FMODPlatform platform)
        {
            int buildTargetSetting = Settings.GetSetting(settings, RuntimeUtils.GetEditorFMODPlatform(), (int)FMOD.SPEAKERMODE.STEREO);
            int buildTargetIndex   = Array.IndexOf(SpeakerModeValues, buildTargetSetting);

            string[] speakerModes = new string[SpeakerModeDisplay.Length + 1];
            Array.Copy(SpeakerModeDisplay, 0, speakerModes, 1, SpeakerModeDisplay.Length);
            speakerModes[0] = string.Format("Current Unity Platform ({0})", SpeakerModeDisplay[buildTargetIndex]);

            bool useCurrentUnity = !Settings.HasSetting(settings, platform);

            int current = Settings.GetSetting(settings, platform, (int)FMOD.SPEAKERMODE.STEREO);
            int index   = Array.IndexOf(SpeakerModeValues, current) + 1;

            if (useCurrentUnity || index < 0)
            {
                index = 0;
            }
            int next = EditorGUILayout.Popup(label, index, speakerModes);

            if (next != 0)
            {
                Settings.SetSetting(settings, platform, SpeakerModeValues[next - 1]);
            }
            else
            {
                Settings.RemoveSetting(settings, platform);
            }
        }
Example #3
0
        void DisplayPIEBuildDirectory(string label, List <PlatformStringSetting> settings, FMODPlatform platform)
        {
            string buildTargetSetting = Settings.GetSetting(settings, RuntimeUtils.GetEditorFMODPlatform(), "Desktop");

            string[] buildDirectories = new string[EditorUtils.GetBankPlatforms().Length + 1];
            Array.Copy(EditorUtils.GetBankPlatforms(), 0, buildDirectories, 1, EditorUtils.GetBankPlatforms().Length);
            buildDirectories[0] = String.Format("Current Unity Platform ({0})", buildTargetSetting);

            bool   useCurrentUnity = !Settings.HasSetting(settings, platform);
            string current         = Settings.GetSetting(settings, platform, "Desktop");
            int    index           = Array.IndexOf(buildDirectories, current);

            if (useCurrentUnity || index < 0)
            {
                index = 0;
            }

            int next = EditorGUILayout.Popup(label, index, buildDirectories);

            if (next != 0)
            {
                Settings.SetSetting(settings, platform, buildDirectories[next]);
            }
            else
            {
                Settings.RemoveSetting(settings, platform);
            }
        }
        void DisplayChildSpeakerMode(string label, List <PlatformIntSetting> settings, FMODPlatform platform)
        {
            bool overriden = Settings.HasSetting(settings, platform);
            int  current   = Settings.GetSetting(settings, platform, 0);
            int  index     = Array.IndexOf(SpeakerModeValues, current);

            string[] valuesChild = new string[SpeakerModeDisplay.Length + 1];
            Array.Copy(SpeakerModeDisplay, 0, valuesChild, 1, SpeakerModeDisplay.Length);
            valuesChild[0] = String.Format("Inherit ({0})", SpeakerModeDisplay[index]);

            int next = EditorGUILayout.Popup(label, overriden ? index + 1 : 0, valuesChild);

            if (next == 0)
            {
                Settings.RemoveSetting(settings, platform);
            }
            else
            {
                Settings.SetSetting(settings, platform, SpeakerModeValues[next - 1]);
            }
        }
        void DisplayChildInt(string label, List <PlatformIntSetting> settings, FMODPlatform platform, int min, int max)
        {
            bool overriden = Settings.HasSetting(settings, platform);
            int  current   = Settings.GetSetting(settings, platform, 0);

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.PrefixLabel(label);
            overriden = !GUILayout.Toggle(!overriden, "Inherit");
            int next = EditorGUILayout.IntSlider(current, min, max);

            EditorGUILayout.EndHorizontal();

            if (overriden)
            {
                Settings.SetSetting(settings, platform, next);
            }
            else
            {
                Settings.RemoveSetting(settings, platform);
            }
        }
Example #6
0
        void DisplayChildFreq(string label, List <PlatformIntSetting> settings, FMODPlatform platform)
        {
            bool overriden    = Settings.HasSetting(settings, platform);
            int  current      = Settings.GetSetting(settings, platform, 0);
            int  inherit      = Settings.GetSetting(settings, Settings.GetParent(platform), 0);
            int  currentIndex = Array.IndexOf(FrequencyValues, current);
            int  inheritIndex = Array.IndexOf(FrequencyValues, inherit);

            string[] valuesChild = new string[FrequencyDisplay.Length + 1];
            Array.Copy(FrequencyDisplay, 0, valuesChild, 1, FrequencyDisplay.Length);
            valuesChild[0] = string.Format("Inherit ({0})", FrequencyDisplay[inheritIndex]);

            int next = EditorGUILayout.Popup(label, overriden ? currentIndex + 1 : 0, valuesChild);

            if (next == 0)
            {
                Settings.RemoveSetting(settings, platform);
            }
            else
            {
                Settings.SetSetting(settings, platform, FrequencyValues[next - 1]);
            }
        }
        void DisplayChildBool(string label, List <PlatformBoolSetting> settings, FMODPlatform platform)
        {
            bool overriden = Settings.HasSetting(settings, platform);
            bool current   = Settings.GetSetting(settings, platform, false);

            string[] toggleChild = new string[ToggleParent.Length + 1];
            Array.Copy(ToggleParent, 0, toggleChild, 1, ToggleParent.Length);
            toggleChild[0] = String.Format("Inherit ({0})", ToggleParent[current ? 1 : 0]);

            int next = EditorGUILayout.Popup(label, overriden ? (current ? 2 : 1) : 0, toggleChild);

            if (next == 0)
            {
                if (overriden)
                {
                    Settings.RemoveSetting(settings, platform);
                }
            }
            else
            {
                Settings.SetSetting(settings, platform, next == 2);
            }
        }
Example #8
0
        void DisplayChildBool(string label, List <PlatformBoolSetting> settings, FMODPlatform platform)
        {
            bool         overriden = Settings.HasSetting(settings, platform);
            TriStateBool parent    = Settings.GetSetting(settings, Settings.GetParent(platform), TriStateBool.Disabled);
            TriStateBool current   = Settings.GetSetting(settings, platform, TriStateBool.Disabled);

            string[] toggleChild = new string[ToggleParent.Length + 1];
            Array.Copy(ToggleParent, 0, toggleChild, 1, ToggleParent.Length);
            toggleChild[0] = string.Format("Inherit ({0})", ToggleParent[(int)parent]);

            int next = EditorGUILayout.Popup(label, overriden ? (int)current + 1: 0, toggleChild);

            if (next == 0)
            {
                if (overriden)
                {
                    Settings.RemoveSetting(settings, platform);
                }
            }
            else
            {
                Settings.SetSetting(settings, platform, (TriStateBool)(next - 1));
            }
        }