//#region Entity Threads //public void StartMonsters() //{ // EntityThread MobThread = new EntityThread(); // MobThread.Execute += new Execute(MobThread_Execute); // MobThread.Start(100); //} public void StartRegenThread() { EntityThread RegenThread = new EntityThread(); RegenThread.Execute += new Execute(RegenThread_Execute); RegenThread.Start(100); }
public void StartMapItemThread() { EntityThread mapItemThread = new EntityThread(); mapItemThread.Execute += new Execute(MapItemThread_Execute); mapItemThread.Start(100); }