//#region Entity Threads
 //public void StartMonsters()
 //{
 //    EntityThread MobThread = new EntityThread();
 //    MobThread.Execute += new Execute(MobThread_Execute);
 //    MobThread.Start(100);
 //}
 public void StartRegenThread()
 {
     EntityThread RegenThread = new EntityThread();
     RegenThread.Execute += new Execute(RegenThread_Execute);
     RegenThread.Start(100);
 }
 public void StartMapItemThread()
 {
     EntityThread mapItemThread = new EntityThread();
     mapItemThread.Execute += new Execute(MapItemThread_Execute);
     mapItemThread.Start(100);
 }