public override void Edit(Monster monster) { InputElement d = new InputElement(); if (d.ShowDialog() == DialogResult.OK) { toElement = d.SelectedElement(); name = "Element Shift: " + toElement.ToString(); } }
public override bool Prepare(Monster m) { if (base.Prepare(m)) { InputElement d = new InputElement(); if (d.ShowDialog() == DialogResult.OK) { toElement = d.SelectedElement(); name = "Element Shift: " + toElement.ToString(); return true; } else { return false; } } else { return false; } }
public override bool Prepare(Monster m) { if (this.GetParent() == m.BasicAttack) { Complain(4); return false; } if (base.Prepare(m)) { if (modifiedAbility.AttackType == AttackType.Physical) { InputElement d = new InputElement(); if (d.ShowDialog() == DialogResult.OK) { toElement = d.SelectedElement(); name = "Type Swap to Magical: " + toElement.ToString(); toType = AttackType.Magical; mpCost = 21; mpScale = 3; if (modifiedAbility.IsDamagingAbility()) { cosMod = 20; } return true; } } else { name = "Type Swap to Physical"; toType = AttackType.Physical; if (modifiedAbility.IsDamagingAbility()) { cosMod = -10; } mpCost = 0; mpScale = 0; return true; } } return false; }
public override void Edit(Monster monster) { if (toType == AttackType.Magical) { InputElement d = new InputElement(); d.SetElement(toElement); if (d.ShowDialog() == DialogResult.OK) { toElement = d.SelectedElement(); name = "Type Swap to Magical: " + toElement.ToString(); } } }
private void keywordsList_ItemCheck(object sender, ItemCheckEventArgs e) { if (e.NewValue == CheckState.Checked) { if (keywordsActive) { keywords.Add(keywordLookup[e.Index]); if (keywordLookup[e.Index] == Keyword.Magic) { keywords.Add(Keyword.Spell); } if (keywordLookup[e.Index] == Keyword.Elemental) { InputElement d = new InputElement(); d.StartPosition = FormStartPosition.CenterParent; if (d.ShowDialog() == DialogResult.OK) { Element = d.SelectedElement(); } else { Element = Element.Null; keywords.Remove(Keyword.Elemental); keywordsList.SetItemChecked(e.Index, false); } } } } else { keywords.Remove(keywordLookup[e.Index]); if (keywordLookup[e.Index] == Keyword.Magic) { keywords.Remove(Keyword.Spell); } if (keywordLookup[e.Index] == Keyword.Elemental) { Element = Element.Null; } } this.SynchroniseWeaponKeyword(); }