Example #1
0
 public static void Main()
 {
     _window = EditorWindow.GetWindow<AnimatorRecorder>("动画信息生成器");
     _window.Show();
 }
Example #2
0
 public static void GenerateRecord(GameObject panel)
 {
     ParticleRecorder.GenerateRecord(panel);
     AnimatorRecorder.GenerateRecord(panel);
 }
Example #3
0
 public static void ReadRecord(GameObject panel)
 {
     ParticleRecorder.ReadRecord(panel);
     AnimatorRecorder.ReadRecord(panel);
 }
Example #4
0
        protected override void OnClickTargets()
        {
            _parent2targets = new Dictionary <GameObject, List <GameObject> >();

            AnimatorRecorder.GenTargetDic(_panelPrefabObj, _parent2targets);
        }