Example #1
0
        public static void CreateMenu()
        {
            FirstMenu = MainMenu.AddMenu("Yankee " + Player.Instance.ChampionName, Player.Instance.ChampionName.ToLower() + "taazuma");
            FirstMenu.AddGroupLabel("Addon by Taazuma / Thanks for using it");
            FirstMenu.AddLabel("If you found any bugs report it on my Thread");
            FirstMenu.AddLabel("Have fun with Playing");
            ComboMenu  = FirstMenu.AddSubMenu("Combo", ComboMenuID);
            HarassMenu = FirstMenu.AddSubMenu("Harass", HarassMenuID);
            //AutoHarassMenu = FirstMenu.AddSubMenu("AutoHarass", AutoHarassMenuID);
            LaneClearMenu = FirstMenu.AddSubMenu("LaneClear", LaneClearMenuID);
            //LasthitMenu = FirstMenu.AddSubMenu("LastHit", LastHitMenuID);
            JungleClearMenu = FirstMenu.AddSubMenu("JungleClear", JungleClearMenuID);
            KillStealMenu   = FirstMenu.AddSubMenu("KillSteal", KillStealMenuID);
            MiscMenu        = FirstMenu.AddSubMenu("Misc", MiscMenuID);
            DrawingsMenu    = FirstMenu.AddSubMenu("Drawings", DrawingsMenuID);

            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.CreateCheckBox("Use Q", "qUse");
            ComboMenu.Add("q2Use", new CheckBox("Use Q when enemy is in AA Range", false));
            ComboMenu.AddLabel("----------------");
            ComboMenu.CreateCheckBox("Use W", "wUse");
            ComboMenu.CreateCheckBox("Use W AA Reset", "waareset", false);
            ComboMenu.AddLabel("----------------");
            ComboMenu.CreateCheckBox("Use E", "eUse");
            ComboMenu.Add("e2Use", new CheckBox("Use second E"));
            ComboMenu.AddLabel("second E off = manual");
            ComboMenu.AddLabel("----------------");
            ComboMenu.CreateCheckBox("Use R", "rUse");

            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.CreateCheckBox("Use E", "eUse");
            HarassMenu.Add("e2Use", new CheckBox("Use second E"));
            HarassMenu.AddLabel("second E off = manual");
            HarassMenu.AddGroupLabel("Settings");
            HarassMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 50);

            LaneClearMenu.AddGroupLabel("LaneClear");
            LaneClearMenu.CreateCheckBox("Use Q", "qUse", false);
            LaneClearMenu.CreateCheckBox("Use W", "wUse");
            LaneClearMenu.AddGroupLabel("Settings");
            LaneClearMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 50);

            //LasthitMenu.AddGroupLabel("Lasthit");
            //LasthitMenu.CreateCheckBox("Use Q", "qUse");
            //LasthitMenu.CreateCheckBox("Use E", "eUse");
            //LasthitMenu.AddGroupLabel("Settings");
            //LasthitMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 30);

            JungleClearMenu.AddGroupLabel("JungleClear");
            JungleClearMenu.CreateCheckBox("Use Q", "qUse");
            JungleClearMenu.CreateCheckBox("Use W", "wUse");
            JungleClearMenu.CreateCheckBox("Use E", "eUse");
            JungleClearMenu.AddGroupLabel("Settings");
            JungleClearMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 20);

            KillStealMenu.AddGroupLabel("KillSteal");
            KillStealMenu.CreateCheckBox("Use Q", "qUse");

            DrawingsMenu.AddGroupLabel("Settings");
            DrawingsMenu.CreateCheckBox("Draw spell`s range only if they are ready.", "readyDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator.", "damageDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator percent.", "perDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator statistics.", "statDraw", false);
            DrawingsMenu.AddGroupLabel("Spells");
            DrawingsMenu.CreateCheckBox("Draw Q.", "qDraw");
            DrawingsMenu.CreateCheckBox("Draw W.", "wDraw", false);
            DrawingsMenu.CreateCheckBox("Draw E.", "eDraw");
            DrawingsMenu.CreateCheckBox("Draw R.", "rDraw", false);
            DrawingsMenu.AddGroupLabel("Drawings Color");
            QColorSlide = new ColorSlide(DrawingsMenu, "qColor", Color.Red, "Q Color:");
            WColorSlide = new ColorSlide(DrawingsMenu, "wColor", Color.Purple, "W Color:");
            EColorSlide = new ColorSlide(DrawingsMenu, "eColor", Color.Orange, "E Color:");
            RColorSlide = new ColorSlide(DrawingsMenu, "rColor", Color.DeepPink, "R Color:");
            DamageIndicatorColorSlide = new ColorSlide(DrawingsMenu, "healthColor", Color.YellowGreen, "DamageIndicator Color:");

            MiscMenu.AddGroupLabel("Misc Settings:");
            MiscMenu.CreateKeyBind("Enable/Disable Ward Jump", "wardjump", 'Z', 'U');
            MiscMenu.AddLabel("--------------------------------------------------------------------------");
        }
Example #2
0
        public static void CreateMenu()
        {
            FirstMenu = MainMenu.AddMenu("God " + Player.Instance.ChampionName, Player.Instance.ChampionName.ToLower() + "taazuma");
            FirstMenu.AddGroupLabel("Addon by Taazuma / Thanks for using it");
            FirstMenu.AddGroupLabel("Taazuma is back :) !");
            FirstMenu.AddLabel("If you found any bugs report it on my Thread");
            FirstMenu.AddLabel("Have fun with Playing");
            FirstMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            FirstMenu.Add(SpellsManager.E.Slot + "hit", new ComboBox("E HitChance", 0, "High", "Medium", "Low"));
            FirstMenu.Add(SpellsManager.R.Slot + "hit", new ComboBox("R HitChance", 0, "High", "Medium", "Low"));
            FirstMenu.AddSeparator(12);
            FirstMenu.Add("eDelay", new Slider("   Delay between E", 2000, 0, 2990));
            FirstMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            ComboMenu       = FirstMenu.AddSubMenu("Combo", ComboMenuID);
            HarassMenu      = FirstMenu.AddSubMenu("Harass", HarassMenuID);
            LaneClearMenu   = FirstMenu.AddSubMenu("LaneClear", LaneClearMenuID);
            LasthitMenu     = FirstMenu.AddSubMenu("LastHit", LastHitMenuID);
            JungleClearMenu = FirstMenu.AddSubMenu("JungleClear", JungleClearMenuID);
            KillStealMenu   = FirstMenu.AddSubMenu("KillSteal", KillStealMenuID);
            DrawingsMenu    = FirstMenu.AddSubMenu("Drawings", DrawingsMenuID);
            MiscMenu        = FirstMenu.AddSubMenu("Misc", MiscMenuID);

            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.CreateCheckBox("Use Q", "qUse");
            ComboMenu.CreateCheckBox("Use E", "eUse");
            ComboMenu.CreateCheckBox("Use normal W", "wUse", false);
            ComboMenu.AddLabel("R Settings");
            ComboMenu.CreateCheckBox("Use R", "rUse");
            ComboMenu.AddLabel("R Logic Select");
            ComboMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            ComboMenu.Add("rlog", new ComboBox(" R Logic ", 2, "Crazy", "Mario", "Pred. Pos."));
            ComboMenu.Add("minR", new Slider("Minimun enemies to use R ?", 2, 0, 5));
            ComboMenu.Add("comboRKill", new CheckBox("Only use R if it will kill at least one ?", false));

            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.CreateCheckBox("Use Q", "qUse");
            HarassMenu.CreateCheckBox("Use E", "eUse");

            LaneClearMenu.AddGroupLabel("LaneClear");
            LaneClearMenu.CreateCheckBox("Use Q", "qUse");
            LaneClearMenu.Add("lc.MinionsQ", new Slider("Min. Minions for Q ", 2, 0, 10));
            LaneClearMenu.CreateCheckBox("Use E", "eUse");

            LasthitMenu.AddGroupLabel("Lasthit");
            LasthitMenu.CreateCheckBox("Use E", "eUse");

            JungleClearMenu.AddGroupLabel("JungleClear");
            JungleClearMenu.CreateCheckBox("Use Q", "qUse");
            JungleClearMenu.CreateCheckBox("Use W", "wUse", false);
            JungleClearMenu.CreateCheckBox("Use E", "eUse");

            KillStealMenu.AddGroupLabel("KillSteal BETA");
            KillStealMenu.CreateCheckBox("Use E", "eUse", false);
            KillStealMenu.CreateCheckBox("Use R", "rUse");

            DrawingsMenu.AddGroupLabel("Settings");
            DrawingsMenu.CreateCheckBox("Draw spell`s range only if they are ready.", "readyDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator.", "damageDraw", false);
            DrawingsMenu.CreateCheckBox("Draw damage indicator percent.", "perDraw", false);
            DrawingsMenu.CreateCheckBox("Draw damage indicator statistics.", "statDraw", false);
            DrawingsMenu.AddGroupLabel("Spells");
            DrawingsMenu.CreateCheckBox("Draw Q.", "qDraw");
            DrawingsMenu.CreateCheckBox("Draw W.", "wDraw", false);
            DrawingsMenu.CreateCheckBox("Draw E.", "eDraw", false);
            DrawingsMenu.CreateCheckBox("Draw R.", "rDraw", false);
            DrawingsMenu.AddGroupLabel("Drawings Color");
            QColorSlide = new ColorSlide(DrawingsMenu, "qColor", Color.Red, "Q Color:");
            WColorSlide = new ColorSlide(DrawingsMenu, "wColor", Color.Purple, "W Color:");
            EColorSlide = new ColorSlide(DrawingsMenu, "eColor", Color.Orange, "E Color:");
            RColorSlide = new ColorSlide(DrawingsMenu, "rColor", Color.DeepPink, "R Color:");
            DamageIndicatorColorSlide = new ColorSlide(DrawingsMenu, "healthColor", Color.YellowGreen, "DamageIndicator Color:");

            MiscMenu.AddGroupLabel("Settings");
            MiscMenu.Add("usewgc", new CheckBox("Use W gapclosers", false));
            MiscMenu.AddLabel("Level Up Function");
            MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells", false));
            MiscMenu.AddSeparator(15);
            MiscMenu.Add("skinhax", new CheckBox("Activate Skin hack"));
            MiscMenu.Add("skinID", new ComboBox("Skin Hack", 1, "Default", "Rumble in the Jungle", "Bilgerat Rumble", "Super Galaxy Rumble"));
            MiscMenu.AddSeparator(15);
            MiscMenu.AddGroupLabel("W Shield Settings:");
            MiscMenu.AddGroupLabel("Danger W Settings");
            MiscMenu.Add("minenemiesinrange", new Slider("Min enemies in the range determined below", 1, 1, 5));
            MiscMenu.Add("minrangeenemy", new Slider("Enemies must be in ({0}) range to be in danger", 1000, 600, 2500));
            MiscMenu.Add("considerspells", new CheckBox("Consider spells ?"));
            MiscMenu.Add("considerskilshots", new CheckBox("Consider SkillShots ?"));
            MiscMenu.Add("consideraas", new CheckBox("Consider Auto Attacks ?"));
            MiscMenu.AddSeparator();
            MiscMenu.AddGroupLabel("Dangerous Spells");
            foreach (var spell in Eclipse.DMGHandler.DangerousSpells.Spells.Where(x => EntityManager.Heroes.Enemies.Any(b => b.Hero == x.Hero)))
            {
                MiscMenu.Add(spell.Hero.ToString() + spell.Slot, new CheckBox(spell.Hero + " - " + spell.Slot + ".", spell.DefaultValue));
            }
        }
Example #3
0
        public static void CreateMenu()
        {
            FirstMenu = MainMenu.AddMenu("Ronin " + Player.Instance.ChampionName, Player.Instance.ChampionName.ToLower() + "ronin");
            FirstMenu.AddGroupLabel("Addon by Taazuma / Thanks for using it");
            FirstMenu.AddLabel("If you found any bugs report it on my Thread");
            FirstMenu.AddLabel("Have fun with Playing");
            ComboMenu  = FirstMenu.AddSubMenu("Combo", ComboMenuID);
            HarassMenu = FirstMenu.AddSubMenu("Harass", HarassMenuID);
            //AutoHarassMenu = FirstMenu.AddSubMenu("AutoHarass", AutoHarassMenuID);
            LaneClearMenu   = FirstMenu.AddSubMenu("LaneClear", LaneClearMenuID);
            LasthitMenu     = FirstMenu.AddSubMenu("LastHit", LastHitMenuID);
            JungleClearMenu = FirstMenu.AddSubMenu("JungleClear", JungleClearMenuID);
            KillStealMenu   = FirstMenu.AddSubMenu("KillSteal", KillStealMenuID);
            DrawingsMenu    = FirstMenu.AddSubMenu("Drawings", DrawingsMenuID);
            MiscMenu        = FirstMenu.AddSubMenu("Misc", MiscMenuID);

            ComboMenu.AddGroupLabel("ComboMenu");
            ComboMenu.AddGroupLabel("ONLY USE ON COMBO");
            ComboMenu.AddSeparator(15);
            // --------------------------------------------------------------COMBO LOGICS-------------------------------------------------------------- //
            ComboMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            ComboMenu.AddLabel("ComboLogics");
            ComboMenu.CreateCheckBox("Normal One", "combo1", false);
            ComboMenu.AddGroupLabel("Combo Q - AA - R - E - W (when Low)");
            ComboMenu.AddSeparator(10);
            ComboMenu.CreateCheckBox("Extend Two", "combo2", true);
            ComboMenu.AddGroupLabel("Combo Q - AA - E - R - W (when Low)");
            ComboMenu.AddSeparator(10);
            ComboMenu.CreateCheckBox("Extend Three", "combo3", false);
            ComboMenu.AddGroupLabel("Combo R - Q - AA - E - W (when Low)");
            ComboMenu.CreateCheckBox("Extend Four", "combo4", false);
            ComboMenu.AddGroupLabel("Combo Q - AA - E - R");
            ComboMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            ComboMenu.CreateCheckBox(" - Use Q", "qUse");
            ComboMenu.CreateCheckBox(" - Use W", "wUse");
            ComboMenu.CreateCheckBox(" - Use E", "eUse");
            ComboMenu.CreateCheckBox(" - Use R", "rUse");
            ComboMenu.AddLabel("Humanizer Settings");
            ComboMenu.Add("Qdelay", new Slider("Q Delay (ms)", 0, 0, 300));
            ComboMenu.Add("Edelay", new Slider("E Delay (ms)", 0, 0, 300));
            ComboMenu.Add("Rdelay", new Slider("R Delay (ms)", 0, 0, 300));
            ComboMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");

            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            HarassMenu.CreateCheckBox(" - Use Q", "qUse", false);
            HarassMenu.CreateCheckBox(" - Use E", "eUse");
            HarassMenu.AddGroupLabel("Settings");
            HarassMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 30);
            HarassMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");

            LaneClearMenu.AddGroupLabel("LaneClear");
            LaneClearMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            LaneClearMenu.CreateCheckBox(" - Use Q", "qUse");
            LaneClearMenu.CreateCheckBox(" - Use AA Reset", "aaclear");
            LaneClearMenu.CreateCheckBox(" - Use E", "eUse");
            LaneClearMenu.CreateCheckBox(" - Use R", "rUse", false);
            LaneClearMenu.AddGroupLabel("Settings");
            LaneClearMenu.CreateSlider("Mana must be higher than [{0}%] to use LaneClear spells", "manaSlider", 30);
            LaneClearMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");

            LasthitMenu.AddGroupLabel("Lasthit");
            LasthitMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            LasthitMenu.CreateCheckBox(" - Use Q", "qUse");
            LasthitMenu.AddGroupLabel("Settings");
            LasthitMenu.CreateSlider("Mana must be higher than [{0}%] to use LastHit spells", "manaSlider", 30);
            LasthitMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");

            JungleClearMenu.AddGroupLabel("JungleClear");
            JungleClearMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            JungleClearMenu.CreateCheckBox(" - Use Q", "qUse");
            JungleClearMenu.CreateCheckBox(" - Use AA Reset", "abclear");
            JungleClearMenu.CreateCheckBox(" - Use E", "eUse");
            JungleClearMenu.CreateCheckBox(" - Use R", "rUse", false);
            JungleClearMenu.AddGroupLabel("Settings");
            JungleClearMenu.CreateSlider("Mana must be higher than [{0}%] to use JungleClear spells", "manaSlider", 30);
            JungleClearMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");

            KillStealMenu.AddGroupLabel("KillSteal");
            KillStealMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            KillStealMenu.CreateCheckBox(" - Use Q", "qUse");
            KillStealMenu.CreateCheckBox(" - Use E", "eUse");
            KillStealMenu.CreateCheckBox(" - Use R", "rUse");
            KillStealMenu.AddGroupLabel("Settings");
            KillStealMenu.CreateSlider("Mana must be higher than [{0}%] to use Killsteal spells", "manaSlider", 30);
            KillStealMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");

            DrawingsMenu.AddGroupLabel("Settings");
            DrawingsMenu.CreateCheckBox("Draw spell`s range only if they are ready.", "readyDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator.", "damageDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator percent.", "perDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator statistics.", "statDraw", false);
            DrawingsMenu.AddGroupLabel("Spells");
            DrawingsMenu.CreateCheckBox("Draw Q.", "qDraw", false);
            DrawingsMenu.CreateCheckBox("Draw W.", "wDraw", false);
            DrawingsMenu.CreateCheckBox("Draw E.", "eDraw");
            DrawingsMenu.CreateCheckBox("Draw R.", "rDraw");
            DrawingsMenu.AddGroupLabel("Drawings Color");
            QColorSlide = new ColorSlide(DrawingsMenu, "qColor", Color.Red, "Q Color:");
            WColorSlide = new ColorSlide(DrawingsMenu, "wColor", Color.Purple, "W Color:");
            EColorSlide = new ColorSlide(DrawingsMenu, "eColor", Color.Orange, "E Color:");
            RColorSlide = new ColorSlide(DrawingsMenu, "rColor", Color.DeepPink, "R Color:");
            DamageIndicatorColorSlide = new ColorSlide(DrawingsMenu, "healthColor", Color.YellowGreen, "DamageIndicator Color:");

            MiscMenu.AddGroupLabel("Settings");
            MiscMenu.AddLabel("Level Up Function");
            MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells", false));
            MiscMenu.AddSeparator(15);
            MiscMenu.AddLabel("Skin Settings");
            MiscMenu.Add("skin.Id", new Slider("Skin Editor", 1, 0, 8));
        }
Example #4
0
        public static void CreateMenu()
        {
            FirstMenu = MainMenu.AddMenu("God " + Player.Instance.ChampionName, Player.Instance.ChampionName.ToLower() + "god");
            FirstMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            FirstMenu.Add(Q.Slot + "hit", new ComboBox("Q HitChance", 0, "High", "Medium", "Low"));
            FirstMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            FirstMenu.AddGroupLabel("Addon by Taazuma / Thanks for using it");
            FirstMenu.AddLabel("If you found any bugs report it on my Thread");
            FirstMenu.AddLabel("Have fun with Playing");
            FirstMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            ComboMenu  = FirstMenu.AddSubMenu("Combo", ComboMenuID);
            HarassMenu = FirstMenu.AddSubMenu("Harass", HarassMenuID);
            //AutoHarassMenu = FirstMenu.AddSubMenu("AutoHarass", AutoHarassMenuID);
            LaneClearMenu = FirstMenu.AddSubMenu("LaneClear", LaneClearMenuID);
            //LasthitMenu = FirstMenu.AddSubMenu("LastHit", LastHitMenuID);
            JungleClearMenu = FirstMenu.AddSubMenu("JungleClear", JungleClearMenuID);
            KillStealMenu   = FirstMenu.AddSubMenu("KillSteal", KillStealMenuID);
            MiscMenu        = FirstMenu.AddSubMenu("Misc", MiscMenuID);
            DrawingsMenu    = FirstMenu.AddSubMenu("Drawings", DrawingsMenuID);
            ComboMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            ///ComboMenu.CreateComboBox("Choose your Logic", "Logics", new List<string> { "Normal", "Normal 2", "Gank" });
            //ComboMenu.Add("ComboLogics", new ComboBox("Choose your Logics", 0, "1 - [ComboOne]", "2 - [ComboTwo]", "3 - [GankCombo]"));
            ComboMenu.AddLabel("ComboLogics");
            ComboMenu.CreateCheckBox("Gank Combo", "cOne", true);
            ComboMenu.AddLabel("Q - when Stunned -> R - W - E");
            ComboMenu.AddSeparator(15);
            ComboMenu.CreateCheckBox("Teamfight Combo", "cTwo", false);
            ComboMenu.AddLabel("Q - R - W - E");
            ComboMenu.AddSeparator(15);
            ComboMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            ComboMenu.CreateCheckBox("Use Q", "qUse");
            ComboMenu.CreateCheckBox("Use E", "eUse");
            ComboMenu.AddSeparator(10);
            ComboMenu.CreateCheckBox("Use W", "wUse");
            ComboMenu.CreateCheckBox("Use R", "rUse");
            ComboMenu.AddSeparator(10);
            ComboMenu.Add("enemyr", new Slider("Enemy in R for Teamfight", 3, 1, 5));

            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.CreateCheckBox("Use E", "eUse");
            HarassMenu.AddGroupLabel("Settings");
            HarassMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 50);

            //AutoHarassMenu.AddGroupLabel("AutoHarass");
            //AutoHarassMenu.CreateCheckBox("Use Q", "qUse");
            //AutoHarassMenu.CreateCheckBox("Use E", "eUse");
            //AutoHarassMenu.AddGroupLabel("Settings");
            //AutoHarassMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 30);

            LaneClearMenu.AddGroupLabel("LaneClear");
            LaneClearMenu.CreateCheckBox("Use E", "eUse");
            LaneClearMenu.AddGroupLabel("Settings");
            LaneClearMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 50);

            //LasthitMenu.AddGroupLabel("Lasthit");
            //LasthitMenu.CreateCheckBox("Use Q", "qUse");
            //LasthitMenu.CreateCheckBox("Use E", "eUse");
            //LasthitMenu.AddGroupLabel("Settings");
            //LasthitMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 30);

            JungleClearMenu.AddGroupLabel("JungleClear");
            JungleClearMenu.CreateCheckBox("Use Q", "qUse");
            JungleClearMenu.CreateCheckBox("Use W", "wUse");
            JungleClearMenu.CreateCheckBox("Use E", "eUse");
            JungleClearMenu.AddGroupLabel("Settings");
            JungleClearMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 20);

            KillStealMenu.AddGroupLabel("KillSteal");
            KillStealMenu.CreateCheckBox("Use Q", "qUse");
            KillStealMenu.CreateCheckBox("Use Smite to KS", "sks");
            KillStealMenu.AddGroupLabel("Settings");
            KillStealMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 20);

            MiscMenu.AddGroupLabel("Settings");
            MiscMenu.Add("smartW", new CheckBox("Automatic disable W (Smart)"));
            MiscMenu.AddLabel("Level Up Function");
            MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells", false));
            MiscMenu.AddSeparator(15);
            MiscMenu.AddLabel("Skin Settings");
            MiscMenu.Add("skin.Id", new Slider("Skin Editor", 3, 1, 4));

            DrawingsMenu.AddGroupLabel("Settings");
            DrawingsMenu.CreateCheckBox("Draw spell`s range only if they are ready.", "readyDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator.", "damageDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator percent.", "perDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator statistics.", "statDraw", false);
            DrawingsMenu.AddGroupLabel("Spells");
            DrawingsMenu.CreateCheckBox("Draw Q.", "qDraw");
            DrawingsMenu.CreateCheckBox("Draw W.", "wDraw");
            DrawingsMenu.CreateCheckBox("Draw E.", "eDraw");
            DrawingsMenu.CreateCheckBox("Draw R.", "rDraw");
            DrawingsMenu.AddGroupLabel("Drawings Color");
            QColorSlide = new ColorSlide(DrawingsMenu, "qColor", Color.Red, "Q Color:");
            WColorSlide = new ColorSlide(DrawingsMenu, "wColor", Color.Purple, "W Color:");
            EColorSlide = new ColorSlide(DrawingsMenu, "eColor", Color.Orange, "E Color:");
            RColorSlide = new ColorSlide(DrawingsMenu, "rColor", Color.DeepPink, "R Color:");
            DamageIndicatorColorSlide = new ColorSlide(DrawingsMenu, "healthColor", Color.YellowGreen, "DamageIndicator Color:");
        }
Example #5
0
        public static void CreateMenu()
        {
            FirstMenu = MainMenu.AddMenu("Master " + Player.Instance.ChampionName, Player.Instance.ChampionName.ToLower() + "master");
            FirstMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            FirstMenu.Add(Q2.Slot + "hit", new ComboBox("Q2 HitChance", 0, "High", "Medium", "Low"));
            FirstMenu.Add(E2.Slot + "hit", new ComboBox("E2 HitChance", 0, "High", "Medium", "Low"));
            FirstMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            FirstMenu.AddGroupLabel("Addon by Taazuma / Thanks for using it");
            FirstMenu.AddLabel("If you found any bugs report it on my Thread");
            FirstMenu.AddLabel("Have fun with Playing");
            ComboMenu  = FirstMenu.AddSubMenu("Combo", ComboMenuID);
            HarassMenu = FirstMenu.AddSubMenu("Harass", HarassMenuID);
            //AutoHarassMenu = FirstMenu.AddSubMenu("AutoHarass", AutoHarassMenuID);
            LaneClearMenu   = FirstMenu.AddSubMenu("LaneClear", LaneClearMenuID);
            LasthitMenu     = FirstMenu.AddSubMenu("LastHit", LastHitMenuID);
            JungleClearMenu = FirstMenu.AddSubMenu("JungleClear", JungleClearMenuID);
            KillStealMenu   = FirstMenu.AddSubMenu("KillSteal", KillStealMenuID);
            MiscMenu        = FirstMenu.AddSubMenu("Misc", MiscMenuID);
            DrawingsMenu    = FirstMenu.AddSubMenu("Drawings", DrawingsMenuID);

            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.AddSeparator();
            ComboMenu.Add("UseQCombo", new CheckBox("Use Q Unburrowed"));
            ComboMenu.Add("UseQBCombo", new CheckBox("Use Q"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("UseWCombo", new CheckBox("Use W"));
            //ComboMenu.CreateCheckBox("Use R", "rUse", false);
            ComboMenu.AddSeparator();
            ComboMenu.Add("UseECombo", new CheckBox("Use E Unburrowed"));
            ComboMenu.Add("UseEBCombo", new CheckBox("Use E burrowed"));
            ComboMenu.AddSeparator();


            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.CreateCheckBox("Use Q", "qUse", false);
            HarassMenu.CreateCheckBox("Use Q2", "q2Use");
            HarassMenu.CreateCheckBox("Use E", "eUse", false);

            LaneClearMenu.AddGroupLabel("LaneClear");
            LaneClearMenu.CreateCheckBox("Use Q", "qUse");
            LaneClearMenu.CreateCheckBox("Use E", "eUse");

            LasthitMenu.AddGroupLabel("Lasthit");
            LasthitMenu.CreateCheckBox("Use Q", "qUse");

            JungleClearMenu.AddGroupLabel("JungleClear");
            JungleClearMenu.CreateCheckBox("Use Q", "qUse");
            JungleClearMenu.CreateCheckBox("Use Q2", "q2Use");
            JungleClearMenu.CreateCheckBox("Use E", "eUse");

            KillStealMenu.AddGroupLabel("KillSteal");
            KillStealMenu.CreateCheckBox("Use Q2", "qUse");
            KillStealMenu.CreateCheckBox("Use E2", "eUse");

            MiscMenu.AddGroupLabel("Settings");
            MiscMenu.Add("AutoW", new CheckBox("Auto W"));
            MiscMenu.Add("AutoWHP", new Slider("Use W if HP is <= ", 25, 1));
            MiscMenu.Add("AutoWMP", new Slider("Use W if Fury is >= ", 100, 1));
            MiscMenu.Add("Inter_W", new CheckBox("Use W to Interrupter"));
            MiscMenu.Add("turnburrowed", new CheckBox("Turn Burrowed if do nothing"));
            MiscMenu.AddSeparator(12);
            MiscMenu.Add("escapeterino", new KeyBind("Escape|WallJump", false, KeyBind.BindTypes.HoldActive, 'T'));
            //MiscMenu.AddGroupLabel("Spell Settings");

            DrawingsMenu.AddGroupLabel("Settings");
            DrawingsMenu.CreateCheckBox("Draw spell`s range only if they are ready.", "readyDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator.", "damageDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator percent.", "perDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator statistics.", "statDraw", false);
            DrawingsMenu.AddGroupLabel("Spells");
            //DrawingsMenu.AddLabel("----------------");
            DrawingsMenu.CreateCheckBox("Draw Q.", "qDraw");
            DrawingsMenu.CreateCheckBox("Draw W.", "wDraw", false);
            DrawingsMenu.CreateCheckBox("Draw E.", "eDraw");
            DrawingsMenu.CreateCheckBox("Draw R.", "rDraw", false);
            DrawingsMenu.AddGroupLabel("Drawings Color");
            QColorSlide = new ColorSlide(DrawingsMenu, "qColor", Color.Red, "Q Color:");
            WColorSlide = new ColorSlide(DrawingsMenu, "wColor", Color.Purple, "W Color:");
            EColorSlide = new ColorSlide(DrawingsMenu, "eColor", Color.Orange, "E Color:");
            RColorSlide = new ColorSlide(DrawingsMenu, "rColor", Color.DeepPink, "R Color:");
            DamageIndicatorColorSlide = new ColorSlide(DrawingsMenu, "healthColor", Color.YellowGreen, "DamageIndicator Color:");
        }
Example #6
0
        public static void CreateMenu()
        {
            FirstMenu = MainMenu.AddMenu("The Joker " + Player.Instance.ChampionName, Player.Instance.ChampionName.ToLower() + "thejoker");
            FirstMenu.AddGroupLabel("Addon by Taazuma / Thanks for using it");
            FirstMenu.AddLabel("If you found any bugs report it on my Thread");
            FirstMenu.AddLabel("Have fun with Playing");
            ComboMenu  = FirstMenu.AddSubMenu("● Combo", ComboMenuID);
            HarassMenu = FirstMenu.AddSubMenu("● Harass", HarassMenuID);
            //AutoHarassMenu = FirstMenu.AddSubMenu("AutoHarass", AutoHarassMenuID);
            LaneClearMenu = FirstMenu.AddSubMenu("● LaneClear", LaneClearMenuID);
            //LasthitMenu = FirstMenu.AddSubMenu("LastHit", LastHitMenuID);
            JungleClearMenu = FirstMenu.AddSubMenu("● JungleClear", JungleClearMenuID);
            KillStealMenu   = FirstMenu.AddSubMenu("● KillSteal", KillStealMenuID);
            DrawingsMenu    = FirstMenu.AddSubMenu("● Drawings", DrawingsMenuID);
            MiscMenu        = FirstMenu.AddSubMenu("● Misc", MiscMenuID);

            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.CreateCheckBox("Use Q", "qUse");
            ComboMenu.CreateCheckBox("Use E", "eUse");
            ComboMenu.CreateCheckBox("Use W", "wUse");
            ComboMenu.CreateCheckBox("Use R", "rUse");
            ComboMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            ComboMenu.Add("useClone", new CheckBox("Clone Mover"));
            ComboMenu.Add("WaitForStealth", new CheckBox("Block spells in stealth"));
            ComboMenu.AddSeparator(10);
            ComboMenu.CreateCheckBox("Use R when Low:", "rLow");
            ComboMenu.Add("hpR", new Slider("at % HP", 30));

            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.CreateCheckBox("Use W", "wUse");
            HarassMenu.CreateCheckBox("Use E", "eUse");
            HarassMenu.AddGroupLabel("Settings");
            HarassMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 60);

            LaneClearMenu.AddGroupLabel("LaneClear");
            LaneClearMenu.CreateCheckBox("Use W", "wUse");
            LaneClearMenu.CreateCheckBox("Use E", "eUse");
            LaneClearMenu.AddGroupLabel("Settings");
            LaneClearMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 60);

            JungleClearMenu.AddGroupLabel("JungleClear");
            JungleClearMenu.CreateCheckBox("Use W", "wUse");
            JungleClearMenu.CreateCheckBox("Use E", "eUse");
            JungleClearMenu.AddGroupLabel("Settings");
            JungleClearMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 20);

            KillStealMenu.AddGroupLabel("KillSteal");
            KillStealMenu.CreateCheckBox("Use E", "eUse");
            KillStealMenu.CreateCheckBox("Use Smite to KS", "sks");
            KillStealMenu.AddGroupLabel("Settings");
            KillStealMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 20);

            DrawingsMenu.AddGroupLabel("Settings");
            DrawingsMenu.CreateCheckBox("Draw spell`s range only if they are ready.", "readyDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator.", "damageDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator percent.", "perDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator statistics.", "statDraw", false);
            DrawingsMenu.AddGroupLabel("Spells");
            DrawingsMenu.CreateCheckBox("Draw Q.", "qDraw", false);
            DrawingsMenu.CreateCheckBox("Draw W.", "wDraw", false);
            DrawingsMenu.CreateCheckBox("Draw E.", "eDraw", false);
            DrawingsMenu.CreateCheckBox("Draw R.", "rDraw", false);
            DrawingsMenu.AddGroupLabel("Drawings Color");
            QColorSlide = new ColorSlide(DrawingsMenu, "qColor", Color.Red, "Q Color:");
            WColorSlide = new ColorSlide(DrawingsMenu, "wColor", Color.Purple, "W Color:");
            EColorSlide = new ColorSlide(DrawingsMenu, "eColor", Color.Orange, "E Color:");
            RColorSlide = new ColorSlide(DrawingsMenu, "rColor", Color.DeepPink, "R Color:");
            DamageIndicatorColorSlide = new ColorSlide(DrawingsMenu, "healthColor", Color.YellowGreen, "DamageIndicator Color:");

            MiscMenu.AddGroupLabel("Settings");
            MiscMenu.CreateCheckBox("Use Evade", "evade");
            MiscMenu.Add("usercc", new CheckBox("Dodge targeted cc"));
            MiscMenu.Add("autoMoveClone", new CheckBox("Always move clone"));
            StringList(MiscMenu, "ghostTarget", "Ghost target priority", new[] { "Targetselector", "Lowest health", "Closest to you" }, 0);
            //MiscMenu.Add("stackBox", new KeyBind("Stack boxes", false, KeyBind.BindTypes.HoldActive, "Z".ToCharArray()[0]));
            MiscMenu.CreateCheckBox("Q - Escaper", "qescape");
            MiscMenu.AddSeparator(15);
            MiscMenu.CreateCheckBox("R Clone - Escaper", "cescape");
            MiscMenu.AddLabel("Level Up Function");
            MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells", false));
            MiscMenu.AddSeparator(15);
            MiscMenu.AddLabel("Skin Settings");
            MiscMenu.Add("skin.Id", new Slider("Skin Editor", 1, 0, 8));
        }
Example #7
0
        public static void CreateMenu()
        {
            FirstMenu = MainMenu.AddMenu("Ronin " + Player.Instance.ChampionName, Player.Instance.ChampionName.ToLower() + "taazuma");
            FirstMenu.AddGroupLabel("Addon by Taazuma / Thanks for using it");
            FirstMenu.AddLabel("If you found any bugs report it on my Thread");
            FirstMenu.AddLabel("Have fun with Playing");
            FirstMenu.AddLabel("Credits aliyrlmz");
            FirstMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            FirstMenu.Add(SpellsManager.Q.Slot + "hit", new ComboBox("Q HitChance", 0, "High", "Medium", "Low"));
            FirstMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            ComboMenu       = FirstMenu.AddSubMenu("Combo", ComboMenuID);
            AutoHarassMenu  = FirstMenu.AddSubMenu("AutoHarass", AutoHarassMenuID);
            LaneClearMenu   = FirstMenu.AddSubMenu("LaneClear", LaneClearMenuID);
            JungleClearMenu = FirstMenu.AddSubMenu("JungleClear", JungleClearMenuID);
            KillStealMenu   = FirstMenu.AddSubMenu("KillSteal", KillStealMenuID);
            DrawingsMenu    = FirstMenu.AddSubMenu("Drawings", DrawingsMenuID);
            MiscMenu        = FirstMenu.AddSubMenu("Misc", MiscMenuID);

            ComboMenu.AddGroupLabel("ComboMenu");
            ComboMenu.AddSeparator(10);
            // --------------------------------------------------------------COMBO LOGICS-------------------------------------------------------------- //
            ComboMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            ComboMenu.AddLabel("Combo");
            ComboMenu.AddSeparator(7);
            ComboMenu.CreateCheckBox(" - Use Q", "qUse");
            ComboMenu.CreateCheckBox(" - Use W", "wUse");
            ComboMenu.CreateCheckBox(" - Use E", "eUse");
            ComboMenu.CreateCheckBox(" - Use R", "rUse");
            ComboMenu.Add("combouseE", new Slider("Use E combo when hp < ({0}%)", 60));
            ComboMenu.Add("comboEnemies", new Slider("E Min Enemies >=", 2, 1, 5));
            ComboMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");

            AutoHarassMenu.AddGroupLabel("AutoHarass");
            AutoHarassMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            AutoHarassMenu.CreateCheckBox(" - Use Q", "qUse");
            AutoHarassMenu.CreateCheckBox(" - Use RQ", "rqUse", false);
            AutoHarassMenu.AddGroupLabel("Settings");
            AutoHarassMenu.CreateKeyBind("Enable/Disable AutoHrass", "autoHarassKey", 'Z', 'U');
            AutoHarassMenu.CreateSlider("Mana must be higher than [{0}%] to use AutoHarass spells", "manaSlider", 65);
            AutoHarassMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");

            LaneClearMenu.AddGroupLabel("LaneClear/Lasthit");
            LaneClearMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            LaneClearMenu.CreateCheckBox(" - Use Q", "qUse");
            LaneClearMenu.AddGroupLabel("Settings");
            LaneClearMenu.CreateSlider("Mana must be higher than [{0}%] to use LaneClear spells", "manaSlider", 70);
            LaneClearMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");

            JungleClearMenu.AddGroupLabel("JungleClear");
            JungleClearMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            JungleClearMenu.CreateCheckBox(" - Use Q", "qUse");
            JungleClearMenu.CreateCheckBox(" - Use W", "wUse", false);
            JungleClearMenu.CreateCheckBox(" - Use E", "eUse", false);
            JungleClearMenu.CreateCheckBox(" - Use R", "rUse");
            JungleClearMenu.AddGroupLabel("Settings");
            JungleClearMenu.CreateSlider("Mana must be higher than [{0}%] to use JungleClear spells", "manaSlider", 10);
            JungleClearMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");

            KillStealMenu.AddGroupLabel("KillSteal");
            KillStealMenu.CreateCheckBox("Use Q BETA", "qUse");
            KillStealMenu.AddGroupLabel("Settings");
            KillStealMenu.CreateSlider("Mana must be higher than [{0}%] to use KS spells", "manaSlider", 30);

            DrawingsMenu.AddGroupLabel("Settings");
            DrawingsMenu.CreateCheckBox("Draw spell`s range only if they are ready.", "readyDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator.", "damageDraw", false);
            DrawingsMenu.CreateCheckBox("Draw damage indicator percent.", "perDraw", false);
            DrawingsMenu.CreateCheckBox("Draw damage indicator statistics.", "statDraw", false);
            DrawingsMenu.AddGroupLabel("Spells");
            DrawingsMenu.CreateCheckBox("Draw Q.", "qDraw", false);
            DrawingsMenu.CreateCheckBox("Draw W.", "wDraw", false);
            DrawingsMenu.CreateCheckBox("Draw E.", "eDraw", false); //No one like Drawings kappa
            DrawingsMenu.CreateCheckBox("Draw R.", "rDraw", false);
            DrawingsMenu.CreateCheckBox("Show Killable", "showkilla", false);
            DrawingsMenu.AddSeparator(10);
            DrawingsMenu.AddGroupLabel("Tracker Draws");
            DrawingsMenu.Add("me", new CheckBox("My Path", false));
            DrawingsMenu.Add("ally", new CheckBox("Ally Path", false));
            DrawingsMenu.Add("enemy", new CheckBox("Enemy Path", true));
            DrawingsMenu.AddLabel("Tracker Misc");
            DrawingsMenu.Add("toggle", new KeyBind("Toggle On/Off", true, KeyBind.BindTypes.PressToggle, 'G'));
            DrawingsMenu.Add("eta", new CheckBox("Estimated time of arrival (only me)", true));
            DrawingsMenu.Add("name", new CheckBox("Champion Name", true));
            DrawingsMenu.Add("thick", new Slider("Line Thickness", 2, 1, 5));
            DrawingsMenu.AddGroupLabel("Disable while use orbwalk");
            DrawingsMenu.Add("combo", new CheckBox("Combo", true));
            DrawingsMenu.Add("harass", new CheckBox("Harass", true));
            DrawingsMenu.Add("laneclear", new CheckBox("LaneClear", false));
            DrawingsMenu.Add("lasthit", new CheckBox("LastHit", true));
            DrawingsMenu.Add("flee", new CheckBox("Flee", false));
            DrawingsMenu.AddSeparator(15);
            DrawingsMenu.AddGroupLabel("Drawings Color");
            QColorSlide = new ColorSlide(DrawingsMenu, "qColor", Color.Red, "Q Color:");
            WColorSlide = new ColorSlide(DrawingsMenu, "wColor", Color.Purple, "W Color:");
            EColorSlide = new ColorSlide(DrawingsMenu, "eColor", Color.Orange, "E Color:");
            RColorSlide = new ColorSlide(DrawingsMenu, "rColor", Color.DeepPink, "R Color:");
            DamageIndicatorColorSlide = new ColorSlide(DrawingsMenu, "healthColor", Color.YellowGreen, "DamageIndicator Color:");

            MiscMenu.AddGroupLabel("Settings");
            MiscMenu.AddLabel("Level Up Function");
            MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells", false));
            MiscMenu.Add("Lvldelay", new Slider("Lvlup Delay (ms)", 0, 0, 500));
            MiscMenu.AddSeparator(15);
            MiscMenu.CreateCheckBox("Activate Skin hack", "skinhax", false);
            MiscMenu.Add("skinID", new ComboBox("Skin Hack", 1, "Default", "Sakura Karma", "Sun Goddess Karma", "Traditional Karma", "Order of the Lotus Karma", "Warden Karma"));
            MiscMenu.AddSeparator(10);
            MiscMenu.AddLabel("Some Settings:");
            MiscMenu.Add("predictionHit", new Slider("Prediction for Q", 70));
            MiscMenu.Add("autoShieldTurret", new CheckBox("Auto shield turret", true));
            MiscMenu.Add("autoShieldSpell", new CheckBox("Auto shield spell", false));
            MiscMenu.Add("antiGapCloser", new CheckBox("Anti GapCloser", true));
        }
Example #8
0
        public static void CreateMenu()
        {
            FirstMenu = MainMenu.AddMenu("God " + Player.Instance.ChampionName, Player.Instance.ChampionName.ToLower() + "bloodygod");
            FirstMenu.AddGroupLabel("Addon by Taazuma / Thanks for using it");
            FirstMenu.AddLabel("If you found any bugs report it on my Thread");
            FirstMenu.AddLabel("Have fun with Playing");
            ComboMenu  = FirstMenu.AddSubMenu("Combo", ComboMenuID);
            HarassMenu = FirstMenu.AddSubMenu("Harass", HarassMenuID);
            //AutoHarassMenu = FirstMenu.AddSubMenu("AutoHarass", AutoHarassMenuID);
            LaneClearMenu = FirstMenu.AddSubMenu("LaneClear", LaneClearMenuID);
            //LasthitMenu = FirstMenu.AddSubMenu("LastHit", LastHitMenuID);
            JungleClearMenu = FirstMenu.AddSubMenu("JungleClear", JungleClearMenuID);
            //KillStealMenu = FirstMenu.AddSubMenu("KillSteal", KillStealMenuID);
            DrawingsMenu = FirstMenu.AddSubMenu("Drawings", DrawingsMenuID);
            MiscMenu     = FirstMenu.AddSubMenu("Misc", MiscMenuID);

            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.CreateCheckBox("Use Q", "qUse");
            ComboMenu.CreateCheckBox("Use W", "wUse");
            ComboMenu.AddSeparator(5);
            ComboMenu.Add("combo.minw", new Slider("Min hp to Blood Thirst / Blood Price (W Spell)", 50, 0, 100));
            ComboMenu.Add("combo.maxw", new Slider("Max hp to Blood Thirst / Blood Price (W Spell)", 80, 0, 100));
            ComboMenu.AddSeparator(5);
            ComboMenu.CreateCheckBox("Use E", "eUse");
            ComboMenu.CreateCheckBox("Use R", "rUse");
            ComboMenu.Add("combo.REnemies", new Slider("R Min Enemies >=", 2, 1, 5));
            ComboMenu.AddSeparator(5);

            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.CreateCheckBox("Use Q", "qUse");
            HarassMenu.AddSeparator(5);
            HarassMenu.CreateCheckBox("Use E", "eUse");

            //AutoHarassMenu.AddGroupLabel("AutoHarass");
            //AutoHarassMenu.CreateCheckBox("Use Q", "qUse");
            //AutoHarassMenu.CreateCheckBox("Use E", "eUse");
            //AutoHarassMenu.AddGroupLabel("Settings");
            //AutoHarassMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 30);

            LaneClearMenu.AddGroupLabel("LaneClear");
            LaneClearMenu.CreateCheckBox("Use Q", "qUse");
            LaneClearMenu.Add("lc.MinionsQ", new Slider("Min. Minions for Dark Flight ", 3, 0, 10));
            LaneClearMenu.AddSeparator(5);
            LaneClearMenu.CreateCheckBox("Use E", "eUse");
            LaneClearMenu.Add("lc.MinionsE", new Slider("Min. Minions for Blades of Torment ", 3, 0, 10));

            //LasthitMenu.AddGroupLabel("Lasthit");
            //LasthitMenu.CreateCheckBox("Use Q", "qUse");
            //LasthitMenu.CreateCheckBox("Use E", "eUse");
            //LasthitMenu.AddGroupLabel("Settings");
            //LasthitMenu.CreateSlider("Mana must be higher than [{0}%] to use Harass spells", "manaSlider", 30);

            JungleClearMenu.AddGroupLabel("JungleClear");
            JungleClearMenu.CreateCheckBox("Use Q", "qUse");
            JungleClearMenu.CreateCheckBox("Use W", "wUse");
            JungleClearMenu.Add("jungle.minw", new Slider("Min hp to Blood Thirst / Blood Price (W Spell)", 50, 0, 100));
            JungleClearMenu.Add("jungle.maxw", new Slider("Max hp to Blood Thirst / Blood Price (W Spell)", 80, 0, 100));
            JungleClearMenu.CreateCheckBox("Use E", "eUse");

            DrawingsMenu.AddGroupLabel("Settings");
            DrawingsMenu.CreateCheckBox("Draw spell`s range only if they are ready.", "readyDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator.", "damageDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator percent.", "perDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator statistics.", "statDraw", false);
            DrawingsMenu.AddGroupLabel("Spells");
            DrawingsMenu.CreateCheckBox("Draw Q.", "qDraw", false);
            DrawingsMenu.CreateCheckBox("Draw W.", "wDraw", false);
            DrawingsMenu.CreateCheckBox("Draw E.", "eDraw");
            DrawingsMenu.CreateCheckBox("Draw R.", "rDraw", false);
            DrawingsMenu.AddGroupLabel("Drawings Color");
            QColorSlide = new ColorSlide(DrawingsMenu, "qColor", Color.Red, "Q Color:");
            WColorSlide = new ColorSlide(DrawingsMenu, "wColor", Color.Purple, "W Color:");
            EColorSlide = new ColorSlide(DrawingsMenu, "eColor", Color.Orange, "E Color:");
            RColorSlide = new ColorSlide(DrawingsMenu, "rColor", Color.DeepPink, "R Color:");
            DamageIndicatorColorSlide = new ColorSlide(DrawingsMenu, "healthColor", Color.YellowGreen, "DamageIndicator Color:");

            MiscMenu.AddGroupLabel("Settings");
            MiscMenu.Add("interrupt.q", new CheckBox("Blades of Torment (Q Spell) to Interrupt"));
            MiscMenu.Add("gapcloser.e", new CheckBox("Blades of Torment (E Spell) on Incoming Gapcloser"));
            MiscMenu.AddSeparator(10);
            MiscMenu.AddLabel("Level Up Function");
            MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells", false));
            MiscMenu.AddSeparator(15);
            MiscMenu.AddLabel("Skin settings");
            MiscMenu.Add("skin.Id", new Slider("Skin Editor", 3, 1, 4));
            if (SpellsManager.Smite.IsLearned)
            {
                MiscMenu.AddLabel("Smite Spell");
                MiscMenu.CreateCheckBox("Use Smite to KS", "sks");
                MiscMenu.CreateCheckBox("Use Smite in JGL", "sjgl");
                //MiscMenu.CreateCheckBox("Use Smite in Fight", "fjgl", false);
                MiscMenu.Add("smitekey", new KeyBind("Smite Activated", false, KeyBind.BindTypes.PressToggle, 'M'));
                MiscMenu.AddSeparator(15);
                MiscMenu.Add("vSmiteDrawSmiteStatus", new CheckBox("Draw Smite Status"));
                MiscMenu.Add("vSmiteDrawSmiteable", new CheckBox("Draw Smiteable Monsters"));
                MiscMenu.Add("vSmiteDrawRange", new CheckBox("Draw Smite Range"));
            }
        }
Example #9
0
        public static void CreateMenu()
        {
            FirstMenu = MainMenu.AddMenu("HesusStorm " + Player.Instance.ChampionName, Player.Instance.ChampionName.ToLower() + "taazuma");
            FirstMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            FirstMenu.Add("ComboPrio", new ComboBox("Combo Priority", 0, "Q", "W", "E"));
            FirstMenu.Add("Switch", new KeyBind("Switch Priority", false, KeyBind.BindTypes.HoldActive, 'L'));
            FirstMenu.Add(E.Slot + "hit", new ComboBox("E HitChance", 0, "High", "Medium", "Low"));
            FirstMenu.AddLabel("▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬");
            FirstMenu.AddSeparator(10);
            FirstMenu.AddGroupLabel("Addon by Taazuma / Thanks for using it");
            FirstMenu.AddLabel("If you found any bugs report it on my Thread");
            FirstMenu.AddLabel("Have fun with Playing");
            ComboMenu  = FirstMenu.AddSubMenu("Combo", ComboMenuID);
            HarassMenu = FirstMenu.AddSubMenu("Harass", HarassMenuID);
            //AutoHarassMenu = FirstMenu.AddSubMenu("AutoHarass", AutoHarassMenuID);
            LaneClearMenu   = FirstMenu.AddSubMenu("LaneClear", LaneClearMenuID);
            LasthitMenu     = FirstMenu.AddSubMenu("LastHit", LastHitMenuID);
            JungleClearMenu = FirstMenu.AddSubMenu("JungleClear", JungleClearMenuID);
            KillStealMenu   = FirstMenu.AddSubMenu("KillSteal", KillStealMenuID);
            MiscMenu        = FirstMenu.AddSubMenu("Misc", MiscMenuID);
            DrawingsMenu    = FirstMenu.AddSubMenu("Drawings", DrawingsMenuID);

            ComboMenu.AddGroupLabel("Combo");
            ComboMenu.CreateCheckBox("Use Q", "qUse");
            ComboMenu.CreateCheckBox("Use W", "wUse");
            ComboMenu.CreateCheckBox("Use E", "eUse");
            ComboMenu.CreateCheckBox("Use R", "rUse", false);
            ComboMenu.Add("UseEEC", new CheckBox("Use Empower E"));
            ComboMenu.AddLabel("Turn Use R off for better Play performence like a pro kappa");

            HarassMenu.AddGroupLabel("Harass");
            HarassMenu.CreateCheckBox("Use Q", "qUse", false);
            HarassMenu.CreateCheckBox("Use W", "wUse");
            HarassMenu.CreateCheckBox("Use E", "eUse");

            LaneClearMenu.AddGroupLabel("LaneClear");
            LaneClearMenu.CreateCheckBox("Use Q", "qUse");
            LaneClearMenu.CreateCheckBox("Use W", "wUse");
            LaneClearMenu.CreateCheckBox("Use E", "eUse");
            LaneClearMenu.AddGroupLabel("Settings");
            LaneClearMenu.CreateCheckBox("W Heal on Clear", "WClearHeal");

            LasthitMenu.AddGroupLabel("Lasthit");
            LasthitMenu.CreateCheckBox("Use Q", "qUse");
            LasthitMenu.CreateCheckBox("Use W", "wUse");
            LasthitMenu.CreateCheckBox("Use E", "eUse");
            //LasthitMenu.AddGroupLabel("Settings");

            JungleClearMenu.AddGroupLabel("JungleClear");
            JungleClearMenu.CreateCheckBox("Use Q", "qUse");
            JungleClearMenu.CreateCheckBox("Use W", "wUse");
            JungleClearMenu.CreateCheckBox("Use E", "eUse");
            JungleClearMenu.AddGroupLabel("Settings");
            JungleClearMenu.Add("JungleSave", new CheckBox("Save Using"));
            JungleClearMenu.Add("JunglePrio", new ComboBox("Empowered Priority", 0, "Q", "W", "E"));

            KillStealMenu.AddGroupLabel("KillSteal Beta");
            KillStealMenu.CreateCheckBox("Use Q pref off", "qUse", false);
            KillStealMenu.CreateCheckBox("Use W", "wUse", false);
            KillStealMenu.CreateCheckBox("Use E", "eUse", false);
            KillStealMenu.AddLabel("Can be make Problems with the Combo Priority");
            //KillStealMenu.AddGroupLabel("Settings");

            MiscMenu.AddGroupLabel("Settings");
            MiscMenu.AddLabel("Healer");
            MiscMenu.CreateCheckBox("Use W to Heal", ("AutoW"), false);
            MiscMenu.Add("AutoWHP", new Slider("If Health % <", 35, 1, 100));
            MiscMenu.AddLabel("Misc...");
            MiscMenu.Add("UseEInt", new CheckBox("E to Interrupt"));
            MiscMenu.CreateCheckBox("Use W Heal on Zed Ult -> Mana 4", "ZedHeal4");
            MiscMenu.CreateCheckBox("Use W Heal on Zed Ult -> Mana 5", "ZedHeal5");
            MiscMenu.CreateCheckBox("Use Flee with Stun E && Normal E", "eflee");

            DrawingsMenu.AddGroupLabel("Settings");
            DrawingsMenu.CreateCheckBox("Draw spell`s range only if they are ready.", "readyDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator.", "damageDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator percent.", "perDraw");
            DrawingsMenu.CreateCheckBox("Draw damage indicator statistics.", "statDraw", false);
            //DrawingsMenu.AddGroupLabel("Spells");
            //DrawingsMenu.Add("qDraw", new CheckBox("Draw Q."));
            //DrawingsMenu.CreateCheckBox("Draw W.", "wDraw");
            //DrawingsMenu.CreateCheckBox("Draw E.", "eDraw");
            //DrawingsMenu.CreateCheckBox("Draw R.", "rDraw");
            //DrawingsMenu.AddGroupLabel("Drawings Color");
            //QColorSlide = new ColorSlide(DrawingsMenu, "qColor", Color.Red, "Q Color:");
            //WColorSlide = new ColorSlide(DrawingsMenu, "wColor", Color.Purple, "W Color:");
            //EColorSlide = new ColorSlide(DrawingsMenu, "eColor", Color.Orange, "E Color:");
            //RColorSlide = new ColorSlide(DrawingsMenu, "rColor", Color.DeepPink, "R Color:");
            DamageIndicatorColorSlide = new ColorSlide(DrawingsMenu, "healthColor", Color.YellowGreen, "DamageIndicator Color:");
        }