Example #1
0
 public void Start()
 {
     //SkillListen.SkillEntity = this;
     SkillRun.SkillEntity = this;
     //SkillListen.Start();
     SkillRun.Start();
 }
Example #2
0
 public void Start()
 {
     SkillListen.Skill = this;
     SkillRun.Skill    = this;
     SkillListen.Start();
     SkillRun.Start();
 }
Example #3
0
 public void Update()
 {
     //if (Listening)
     //{
     //    SkillListen.Update();
     //}
     if (Running)
     {
         SkillRun.Update();
     }
 }
Example #4
0
 public void Update()
 {
     if (Listening)
     {
         SkillListen.Update();
     }
     if (Running)
     {
         SkillRun.Update();
     }
 }
Example #5
0
 public void EndRun()
 {
     Running = false;
     SkillRun.EndRun();
 }
Example #6
0
        //public void StartListen()
        //{
        //    Debug.Log("StartListen");
        //    Listening = true;
        //    SkillListen.StartListen();
        //}

        //public void EndListen()
        //{
        //    Listening = false;
        //    SkillListen.EndListen();
        //}

        public void StartRun()
        {
            Debug.Log("StartRun");
            Running = true;
            SkillRun.StartRun();
        }