void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.subswitcher = ((DnDServicePlayer.Pages.Character.CharacterCreation)(target));
     return;
     }
     this._contentLoaded = true;
 }
Example #2
0
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.character_creation_interface = ((DnDServicePlayer.Pages.Character.CharacterCreation)(target));
     return;
     case 2:
     this.creation_title = ((System.Windows.Controls.TextBlock)(target));
     return;
     case 3:
     this.creation_controllers = ((System.Windows.Controls.ScrollViewer)(target));
     return;
     case 4:
     this.previous_button = ((System.Windows.Controls.Button)(target));
     
     #line 33 "..\..\..\..\Pages\Character\CharacterCreation.xaml"
     this.previous_button.Click += new System.Windows.RoutedEventHandler(this.previous_button_Click);
     
     #line default
     #line hidden
     return;
     case 5:
     this.next_button = ((System.Windows.Controls.Button)(target));
     
     #line 34 "..\..\..\..\Pages\Character\CharacterCreation.xaml"
     this.next_button.Click += new System.Windows.RoutedEventHandler(this.next_button_Click);
     
     #line default
     #line hidden
     return;
     case 6:
     this.cancel_button = ((System.Windows.Controls.Button)(target));
     
     #line 35 "..\..\..\..\Pages\Character\CharacterCreation.xaml"
     this.cancel_button.Click += new System.Windows.RoutedEventHandler(this.cancel_button_Click);
     
     #line default
     #line hidden
     return;
     }
     this._contentLoaded = true;
 }