Example #1
0
 protected override void Awake()
 {
     base.Awake();
     CollisionMap.SetBlocked(Iso.MapToIso(transform.position), CollisionLayers.Item);
     _animator = GetComponent <SpriteAnimator>();
     _renderer = GetComponent <SpriteRenderer>();
 }
Example #2
0
 private void Awake()
 {
     if (materialProperties == null)
     {
         materialProperties = new MaterialPropertyBlock();
     }
     CollisionMap.SetBlocked(Iso.MapToIso(transform.position), CollisionLayers.Item);
     animator = GetComponent <SpriteAnimator>();
 }
Example #3
0
 protected override void Awake()
 {
     base.Awake();
     if (materialProperties == null)
     {
         materialProperties = new MaterialPropertyBlock();
     }
     CollisionMap.SetBlocked(Iso.MapToIso(transform.position), CollisionLayers.Item);
     animator = GetComponent <SpriteAnimator>();
     renderer = GetComponent <SpriteRenderer>();
 }