A chest with treasures, coins and tokens
Example #1
0
 public Chest Constructor(
     int id,
     EquipmentRarity rarity,
     int conquestTokens,
     int coin,
     int curses,
     int treasures
 )
 {
     Chest target = new Chest(id, rarity, conquestTokens, coin, curses, treasures);
     return target;
     // TODO: add assertions to method ChestTest.Constructor(Int32, EquipmentRarity, Int32, Int32, Int32, Int32)
 }
Example #2
0
 public void CoinGet33()
 {
     int i;
     Chest s0 = new Chest(0, EquipmentRarity.Common, 0, 0, 0, 0);
     i = this.CoinGet(s0);
     Assert.AreEqual<int>(0, i);
     Assert.IsNotNull((object)s0);
     Assert.AreEqual<int>(0, s0.Id);
     Assert.AreEqual<EquipmentRarity>(EquipmentRarity.Common, s0.Rarity);
     Assert.AreEqual<int>(0, s0.ConquestTokens);
     Assert.AreEqual<int>(0, s0.Coin);
     Assert.AreEqual<int>(0, s0.Curses);
     Assert.AreEqual<int>(0, s0.Treasures);
 }