Example #1
0
 /// <summary>
 /// 初始化构造
 /// </summary>
 /// <param name="baseCreature"></param>
 public TalentHandlerEventArgs(BaseTalentHandler <T> talentHandlerT)
 {
     m_TalentHandler = talentHandlerT;
 }
Example #2
0
 /// <summary>
 /// 初始化构造
 /// </summary>
 /// <param name="baseCreature"></param>
 public BeforeAddTalentCallEventArgs(T talentT, BaseTalentHandler <T> talentHandlerT) :
     base(talentHandlerT)
 {
     m_AddTalent = talentT;
 }
Example #3
0
 /// <summary>
 /// 初始化构造
 /// </summary>
 /// <param name="baseCreature"></param>
 public AfterRemoveTalentCallEventArgs(T talentT, BaseTalentHandler <T> talentHandlerT) :
     base(talentHandlerT)
 {
     m_RemoveTalent = talentT;
 }