Example #1
0
 public bool Add(int level, int EvolutionID)
 {
     if (tracker < 100)
     {
         Levels[tracker] = new LevelEffects {
             level = level, EvolvesTo = EvolutionID
         };
         tracker++;
     }
     return(false);
 }
Example #2
0
 public bool Add(int level, int EvolutionID, PMoveStore LearnableMove)
 {
     if (tracker < 100)
     {
         Levels[tracker] = new LevelEffects {
             level = level, EvolvesTo = EvolutionID, LearnableMove = LearnableMove
         };
         tracker++;
     }
     return(false);
 }
Example #3
0
 public bool Add(int level)
 {
     if (tracker < 100)
     {
         Levels[tracker] = new LevelEffects {
             level = level
         };
         tracker++;
     }
     return(false);
 }