Example #1
0
        public void ProcessMouse(bool handledClick, bool handledMouseOver,
                                 out bool outHandledClick, out bool outHandledMouseOver)
        {
            // Apply mouse click and mouse over events
            for (int i = hierarchy.AllSorted.Count - 1; i >= 0; i--)
            {
                GUIElement           element = hierarchy.AllSorted[i];
                GUIElementMouseState ms      = element.MouseState;

                bool mouseOver = element.CapturesMouseClicks && element.CanDraw() &&
                                 element.CalculatedRectangle.Contains(Input.CursorPosition);
                element.IsMouseOver = !handledMouseOver && mouseOver;

                // Handle mouse enter/leave
                if (!handledMouseOver && mouseOver)
                {
                    handledMouseOver = true;
                    if (!ms.MouseWasOver)
                    {
                        element.MouseEnter();
                        ms.MouseWasOver = true;
                    }
                }
                else if (ms.MouseWasOver)
                {
                    element.MouseLeave();
                    ms.MouseWasOver = false;
                }

                // Handle mouse down/up
                for (int m = 0; m < MouseState.AllButtons.Length; m++)
                {
                    MouseButton mbtn = MouseState.AllButtons[m];

                    if (mouseOver && !element.Disabled &&
                        !handledClick && Input.GetMouseButtonDown(mbtn))
                    {
                        ms.ButtonsDown.Add(mbtn);
                        element.MouseButtonDown(mbtn);
                        handledClick = true;
                    }
                    else if (!Input.GetMouseButton(mbtn) && ms.ButtonsDown.Contains(mbtn))
                    {
                        ms.ButtonsDown.Remove(mbtn);
                        element.MouseButtonUp(mbtn);
                        handledClick = true;
                    }
                }
            }

            outHandledClick     = handledClick || elementUsedKeyboard;
            outHandledMouseOver = handledMouseOver;
            elementUsedKeyboard = false;
        }
Example #2
0
 public GUIElement()
 {
     Children   = new List <GUIElement>();
     DeltaState = new GUIElementDeltaState(this);
     MouseState = new GUIElementMouseState(this);
 }