Example #1
0
        public static void DrawTreesElements(DataCreator creator, EditorWindow editor)
        {
            if (creator.selectedBlendTree == -1 || creator.blendTrees.Count == 0 || creator.selectedBlendTree >= creator.blendTrees.Count)
            {
                creator.selectedBlendTree = -1;
                GUILayout.Label("No blend tree item is selected");
                return;
            }

            BlendTreeInfo blendTree = creator.blendTrees[creator.selectedBlendTree];

            GUILayoutElements.DrawHeader(blendTree.name, GUIResources.GetLightHeaderStyle_MD());
            blendTree.name = EditorGUILayout.TextField(
                new GUIContent("Blend Tree name"),
                blendTree.name
                );

            blendTree.findInYourself  = EditorGUILayout.Toggle(new GUIContent("Find in yourself"), blendTree.findInYourself);
            blendTree.blendToYourself = EditorGUILayout.Toggle(new GUIContent("Blend to yourself"), blendTree.blendToYourself);

            blendTree.useSpaces = EditorGUILayout.Toggle(new GUIContent("Use spaces"), blendTree.useSpaces);
            if (blendTree.useSpaces)
            {
                if (blendTree.clips.Count == 2)
                {
                    blendTree.spaces = EditorGUILayout.IntField(new GUIContent("Spaces"), blendTree.spaces);
                }
                else
                {
                    GUILayout.Label("You can use \"Spaces\" with only 2 animations!");
                }
            }

            DrawElement(blendTree, creator.selectedBlendTree);
        }
        private static void DrawTrajectoryTimes(DataCreator creator)
        {
            if (creator.trajectoryStepTimes == null)
            {
                creator.trajectoryStepTimes = new List <float>();
            }
            GUILayout.BeginHorizontal();
            if (GUILayout.Button("Add Trajectory Time"))
            {
                if (creator.trajectoryStepTimes.Count < 10)
                {
                    if (creator.trajectoryStepTimes.Count == 0)
                    {
                        creator.trajectoryStepTimes.Add(0);
                    }
                    else
                    {
                        creator.trajectoryStepTimes.Add(creator.trajectoryStepTimes[creator.trajectoryStepTimes.Count - 1] + 0.33f);
                    }
                }
                else
                {
                    Debug.LogWarning("Max number of trajectorySteps is equal 10");
                }
            }
            if (GUILayout.Button("Sort Trajectory"))
            {
                creator.trajectoryStepTimes.Sort();
            }
            GUILayout.EndHorizontal();
            for (int i = 0; i < creator.trajectoryStepTimes.Count; i++)
            {
                GUILayout.BeginHorizontal();
                GUILayout.Space(10);
                GUILayout.Label(
                    new GUIContent(string.Format("Time {0}", i + 1)),
                    GUILayout.Width(75)
                    );
                creator.trajectoryStepTimes[i] = EditorGUILayout.FloatField(
                    creator.trajectoryStepTimes[i]
                    );

                if (GUILayout.Button("X", GUILayout.Width(25)))
                {
                    creator.trajectoryStepTimes.RemoveAt(i);
                    i--;
                }
                GUILayout.Space(10);
                GUILayout.EndHorizontal();
            }
        }
        public static void DrawSelectedSequence(DataCreator creator, EditorWindow editor, float rectWidth)
        {
            if (creator.selectedSequence == -1 || creator.sequences.Count == 0 || creator.selectedSequence >= creator.sequences.Count)
            {
                creator.selectedSequence = -1;
                GUILayout.Label("No aniamations sequence item is selected");
                return;
            }

            DrawSequence(
                creator,
                creator.sequences[creator.selectedSequence],
                creator.selectedSequence,
                rectWidth
                );
        }
        public static void DrawOptions(DataCreator creator)
        {
            float space = 5f;

            GUILayout.Space(space);
            GUILayoutElements.DrawHeader(
                "Options",
                GUIResources.GetLightHeaderStyle_MD(),
                GUIResources.GetDarkHeaderStyle_MD(),
                ref creator.basicOptionFold
                );
            if (creator.basicOptionFold)
            {
                DrawBasicOptions(creator);
            }

            GUILayout.Space(space);
            GUILayoutElements.DrawHeader(
                "Bones used to motion matching",
                GUIResources.GetLightHeaderStyle_MD(),
                GUIResources.GetDarkHeaderStyle_MD(),
                ref creator.maskFold
                );

            if (creator.maskFold)
            {
                DrawNeededBones(creator);
            }

            GUILayout.Space(space);
            GUILayoutElements.DrawHeader(
                "Trajectory Times",
                GUIResources.GetLightHeaderStyle_MD(),
                GUIResources.GetDarkHeaderStyle_MD(),
                ref creator.trajectoryFold
                );

            if (creator.trajectoryFold)
            {
                DrawTrajectoryTimes(creator);
            }
        }
Example #5
0
 private void DrawCreatorPlacing()
 {
     GUILayout.BeginArea(creatorPlacing);
     GUILayout.Space(3);
     GUILayout.BeginHorizontal();
     GUILayout.Space(10);
     creator = (DataCreator)EditorGUILayout.ObjectField(
         new GUIContent("Data creator"),
         creator,
         typeof(DataCreator),
         true
         );
     if (GUILayout.Button("Calculate Data") && creator != null)
     {
         if (creator.gameObjectTransform != null && creator.avatarMask != null)
         {
             CalculateDataButton();
         }
     }
     GUILayout.Space(10);
     GUILayout.EndHorizontal();
     GUILayout.EndArea();
 }
        private static void DrawBasicOptions(DataCreator creator)
        {
            creator.gameObjectTransform = (Transform)EditorGUILayout.ObjectField(new GUIContent("Game Object transform"), creator.gameObjectTransform, typeof(Transform), true);
            GUILayout.Space(5);

            creator.posesPerSecond = Mathf.Clamp(
                EditorGUILayout.IntField(new GUIContent("Poses per second"), creator.posesPerSecond),
                1,
                1000000
                );
            GUILayout.Space(5);

            creator.findInYourself = EditorGUILayout.Toggle(new GUIContent("Find in yourself"), creator.findInYourself);
            GUILayout.Space(5);

            creator.blendToYourself = EditorGUILayout.Toggle(new GUIContent("Blending to yourself"), creator.blendToYourself);
            GUILayout.Space(5);

            GUILayout.Label("Only for single clips:");
            GUILayout.BeginHorizontal();
            GUILayout.Space(25);
            GUILayout.BeginVertical();
            creator.cutTimeFromStart = EditorGUILayout.FloatField(
                new GUIContent("Cut time from start"),
                creator.cutTimeFromStart
                );
            creator.cutTimeToEnd = EditorGUILayout.FloatField(
                new GUIContent("Cut time to end"),
                creator.cutTimeToEnd
                );
            GUILayout.EndVertical();
            GUILayout.EndHorizontal();


            GUILayout.Space(5);
        }
        private static void DrawNeededBones(DataCreator creator)
        {
            GUILayout.BeginHorizontal();
            creator.avatarMask = (AvatarMask)EditorGUILayout.ObjectField(
                new GUIContent("Skeleton Mask"),
                creator.avatarMask,
                typeof(AvatarMask),
                true
                );
            GUILayout.EndHorizontal();
            GUILayout.Space(5);

            int activeBones = 0;

            if (creator.bonesWeights == null)
            {
                creator.bonesWeights = new List <Vector2>();
            }
            else if (creator.avatarMask != null)
            {
                if (creator.gameObjectTransform != null)
                {
                    for (int i = 0; i < creator.avatarMask.transformCount; i++)
                    {
                        if (creator.avatarMask.GetTransformActive(i))
                        {
                            if (creator.gameObjectTransform.Find(creator.avatarMask.GetTransformPath(i)) != null)
                            {
                                string name = creator.gameObjectTransform.Find(creator.avatarMask.GetTransformPath(i)).name;

                                if (name != creator.gameObjectTransform.name)
                                {
                                    activeBones++;
                                    GUILayoutElements.DrawHeader(string.Format("{0} weights", name), GUIResources.GetLightHeaderStyle_SM());
                                    if ((creator.bonesWeights.Count) < activeBones)
                                    {
                                        creator.bonesWeights.Add(Vector2.one);
                                    }

                                    //float posW = creator.bonesWeights[activeBones - 1].x;
                                    //float velW = creator.bonesWeights[activeBones - 1].y;

                                    //GUILayout.BeginHorizontal();
                                    //GUILayout.Label(new GUIContent("Position"), GUILayout.Width(75));
                                    //posW = EditorGUILayout.Slider(
                                    //    posW, 0, 1f
                                    //    );
                                    //GUILayout.EndHorizontal();

                                    //GUILayout.BeginHorizontal();
                                    //GUILayout.Label(new GUIContent("Velocity"), GUILayout.Width(75));
                                    //velW = EditorGUILayout.Slider(
                                    //    velW, 0, 1f
                                    //    );
                                    //GUILayout.EndHorizontal();

                                    //creator.bonesWeights[activeBones - 1] = new Vector2(posW, velW);
                                    GUILayout.Space(5);
                                }
                            }
                            else
                            {
                                Debug.LogWarning("Game object transform is wrong");
                                return;
                            }
                        }
                    }

                    if (creator.bonesWeights.Count > activeBones)
                    {
                        for (; creator.bonesWeights.Count > activeBones;)
                        {
                            creator.bonesWeights.RemoveAt(creator.bonesWeights.Count - 1);
                        }
                    }
                }
            }

            if (activeBones > 10)
            {
                GUILayout.Label("Max number of matched bones is equal 10");
            }
        }
        public static void DrawAnimationList(DataCreator creator)
        {
            GUILayout.Space(5);
            GUILayout.Label("Drag And droop animations here", GUIResources.GetLightHeaderStyle_MD());
            Event e = Event.current;


            Rect dropRect = GUILayoutUtility.GetLastRect();

            if (dropRect.Contains(e.mousePosition))
            {
                if (Event.current.type == EventType.DragUpdated)
                {
                    DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
                    Event.current.Use();
                }
                else if (Event.current.type == EventType.DragPerform)
                {
                    bool correctData             = true;
                    List <AnimationClip> newData = new List <AnimationClip>();
                    for (int i = 0; i < DragAndDrop.objectReferences.Length; i++)
                    {
                        try
                        {
                            newData.Add((AnimationClip)DragAndDrop.objectReferences[i]);
                        }
                        catch (Exception)
                        {
                            correctData = false;
                            break;
                        }
                    }

                    if (correctData)
                    {
                        for (int i = 0; i < newData.Count; i++)
                        {
                            creator.clips.Add(newData[i]);
                        }
                    }
                    Event.current.Use();
                }
            }

            GUILayout.Space(10);

            for (int i = 0; i < creator.clips.Count; i++)
            {
                GUILayout.BeginHorizontal();
                GUILayout.Space(10);
                EditorGUILayout.ObjectField(creator.clips[i], typeof(AnimationClip), false);
                if (GUILayout.Button("X", GUILayout.Width(25)))
                {
                    creator.clips.RemoveAt(i);
                    i--;
                }
                GUILayout.EndHorizontal();
            }

            GUILayout.Space(10);

            GUILayout.BeginHorizontal();
            if (GUILayout.Button("Clear"))
            {
                creator.clips.Clear();
            }
            if (GUILayout.Button("Remove nulls"))
            {
                for (int i = 0; i < creator.clips.Count; i++)
                {
                    if (creator.clips[i] == null)
                    {
                        creator.clips.RemoveAt(i);
                        i--;
                    }
                }
            }
            GUILayout.EndHorizontal();

            GUILayout.Space(5);
        }
Example #9
0
        public static void DrawTreesList(DataCreator creator, EditorWindow editor)
        {
            GUILayoutElements.DrawHeader("Blend Trees", GUIResources.GetDarkHeaderStyle_MD());

            GUILayout.BeginHorizontal();
            if (GUILayout.Button("Add"))
            {
                creator.blendTrees.Add(new BlendTreeInfo("New info"));
            }
            //if (GUILayout.Button("Clear"))
            //{
            //    creator.blendTrees.Clear();
            //}
            GUILayout.EndHorizontal();
            GUILayout.Space(5);

            GUILayout.BeginHorizontal();
            GUILayout.Label("Find", GUILayout.Width(50));
            creator.findingBlendTree = GUILayout.TextField(creator.findingBlendTree);
            GUILayout.EndHorizontal();

            GUILayout.Space(5);

            for (int i = 0; i < creator.blendTrees.Count; i++)
            {
                if (creator.findingBlendTree != "" && !creator.blendTrees[i].name.ToLower().Contains(creator.findingBlendTree.ToLower()))
                {
                    continue;
                }

                GUILayout.BeginHorizontal();
                GUILayout.Space(5);
                GUILayout.Label(
                    creator.blendTrees[i].name,
                    i == creator.selectedBlendTree ? GUIResources.GetDarkHeaderStyle_SM() : GUIResources.GetLightHeaderStyle_SM()
                    );


                Event e = Event.current;
                Rect  r = GUILayoutUtility.GetLastRect();

                if (r.Contains(e.mousePosition) && e.type == EventType.MouseDown && e.button == 0)
                {
                    if (creator.selectedBlendTree == i)
                    {
                        creator.selectedBlendTree = -1;
                    }
                    else
                    {
                        creator.selectedBlendTree = i;
                    }
                    e.Use();
                    editor.Repaint();
                }

                if (GUILayout.Button("Copy", GUILayout.Width(40)))
                {
                    creator.blendTrees.Add(new BlendTreeInfo(creator.blendTrees[i].name + "_NEW"));
                    for (int j = 0; j < creator.blendTrees[i].clips.Count; j++)
                    {
                        creator.blendTrees[creator.blendTrees.Count - 1].AddClip(creator.blendTrees[i].clips[j]);
                    }
                }

                if (GUILayout.Button("X", GUILayout.Width(25)))
                {
                    creator.blendTrees.RemoveAt(i);
                    i--;
                }
                GUILayout.EndHorizontal();
                GUILayout.Space(5);
            }
            GUILayout.Space(5);
        }
        public static void DrawSequencesList(DataCreator creator, EditorWindow editor)
        {
            GUILayoutElements.DrawHeader("Sequences", GUIResources.GetDarkHeaderStyle_MD());

            GUILayout.BeginHorizontal();
            if (GUILayout.Button("Add"))
            {
                creator.sequences.Add(new AnimationsSequence("new Sequence"));
            }
            //if (GUILayout.Button("Clear"))
            //{
            //    creator.sequences.Clear();
            //}
            GUILayout.EndHorizontal();
            GUILayout.Space(5);

            GUILayout.BeginHorizontal();
            GUILayout.Label("Find", GUILayout.Width(50));
            creator.findingSequence = EditorGUILayout.TextField(creator.findingSequence);
            GUILayout.EndHorizontal();

            GUILayout.Space(5);

            for (int i = 0; i < creator.sequences.Count; i++)
            {
                if (creator.findingSequence != "" && !creator.sequences[i].name.ToLower().Contains(creator.findingSequence.ToLower()))
                {
                    continue;
                }
                GUILayout.BeginHorizontal();
                GUILayout.Space(5);
                GUILayout.Label(
                    creator.sequences[i].name,
                    i == creator.selectedSequence ? GUIResources.GetDarkHeaderStyle_SM() : GUIResources.GetLightHeaderStyle_SM()
                    );


                Event e = Event.current;
                Rect  r = GUILayoutUtility.GetLastRect();

                if (r.Contains(e.mousePosition) && e.type == EventType.MouseDown && e.button == 0)
                {
                    if (creator.selectedSequence == i)
                    {
                        creator.selectedSequence = -1;
                    }
                    else
                    {
                        creator.selectedSequence = i;
                    }
                    e.Use();
                    editor.Repaint();
                }

                if (GUILayout.Button("Copy", GUILayout.Width(40)))
                {
                    AnimationsSequence info = new AnimationsSequence(creator.sequences[i].name + "_New");

                    for (int j = 0; j < creator.sequences[i].clips.Count; j++)
                    {
                        info.clips.Add(creator.sequences[i].clips[j]);
                        info.neededInfo.Add(creator.sequences[i].neededInfo[j]);
                        info.findPoseInClip.Add(creator.sequences[i].findPoseInClip[j]);
                    }

                    creator.sequences.Insert(i + 1, info);
                }
                if (GUILayout.Button("X", GUILayout.Width(25)))
                {
                    creator.sequences.RemoveAt(i);
                    i--;
                }
                GUILayout.Space(10);
                GUILayout.EndHorizontal();
                GUILayout.Space(5);
            }
            GUILayout.Space(5);
        }
        private static void DrawSequence(DataCreator creator, AnimationsSequence seq, int index, float rectWidth)
        {
            if (seq.findPoseInClip.Count != seq.clips.Count)
            {
                for (int i = 0; i < seq.clips.Count; i++)
                {
                    seq.findPoseInClip.Add(true);
                }
            }
            GUILayoutElements.DrawHeader(
                seq.name,
                GUIResources.GetLightHeaderStyle_MD()
                );

            GUILayout.Space(5);

            seq.name = EditorGUILayout.TextField(
                new GUIContent("Animation sequence name"),
                seq.name
                );

            //seq.loop = EditorGUILayout.Toggle(
            //    new GUIContent("Loop"),
            //    seq.loop
            //    );

            seq.findInYourself  = EditorGUILayout.Toggle(new GUIContent("Find in yourself"), seq.findInYourself);
            seq.blendToYourself = EditorGUILayout.Toggle(new GUIContent("Blend to yourself"), seq.blendToYourself);

            GUILayout.Space(5);
            GUILayout.BeginHorizontal();
            if (GUILayout.Button("Add clip"))
            {
                seq.AddClip(null);
            }
            GUILayout.EndHorizontal();
            GUILayout.Space(5);
            float floatWidth  = 60f;
            float buttonWidth = 25f;
            float findPose    = 60f;

            GUILayout.BeginHorizontal();
            GUILayout.Label("Animation");
            GUILayout.Label("Find pose", GUILayout.Width(findPose));
            GUILayout.Label("Start", GUILayout.Width(floatWidth));
            GUILayout.Label("End", GUILayout.Width(floatWidth));
            GUILayout.Label("Blend", GUILayout.Width(floatWidth));
            GUILayout.Space(buttonWidth);
            GUILayout.EndHorizontal();
            for (int i = 0; i < seq.clips.Count; i++)
            {
                GUILayout.BeginHorizontal();
                //GUILayout.Label(string.Format("{0}.", i + 1));
                seq.clips[i] = (AnimationClip)EditorGUILayout.ObjectField(
                    seq.clips[i],
                    typeof(AnimationClip),
                    true
                    );

                seq.findPoseInClip[i] = EditorGUILayout.Toggle(seq.findPoseInClip[i], GUILayout.Width(findPose));

                float x = seq.neededInfo[i].x;
                float y = seq.neededInfo[i].y;
                float z = seq.neededInfo[i].z;

                //GUILayout.Label("Start time");
                x = EditorGUILayout.FloatField(x, GUILayout.Width(floatWidth));
                //GUILayout.Label("Blend start time");
                y = EditorGUILayout.FloatField(y, GUILayout.Width(floatWidth));
                //GUILayout.Label("Blend time");
                z = EditorGUILayout.FloatField(z, GUILayout.Width(floatWidth));

                seq.neededInfo[i] = new Vector3(x, y, z);

                if (GUILayout.Button("X", GUILayout.Width(buttonWidth)))
                {
                    seq.RemoveAnimationsAt(i);
                }
                GUILayout.EndHorizontal();
            }

            GUILayout.Space(10);

            //deltaTimeCaculation = Time.realtimeSinceStartup;

            seq.CalculateLength();
            GUILayout.Label(string.Format("Sequence length: \t {0}", seq.length));


            GUILayout.Space(10);
        }
Example #12
0
 private void SetAsset(DataCreator asset)
 {
     this.creator = asset;
 }