public void Init() { randomSeed = new Random(); testGame = new Monopoly(randomSeed); testGame.CreatePlayers(new List<string>() { "Horse", "Car" }); testGame.CreatePlayerOrder(); }
public void Init() { testRandom = new Random(); testGame = new Monopoly(testRandom); testPlayer = new Player(testGame, "Hat"); }
public Player(Monopoly game, string gamePiece) { this.game = game; Name = gamePiece; }