Example #1
0
        public ConductorOrder_MotionManualNode_MoveTo(MotionManualNode n, float t, float s, TimeType tt) : base(n)
        {
            target = t;

            speed     = s;
            time_type = tt;
        }
Example #2
0
 public ConductorOrder_MotionManualNode(MotionManualNode n)
 {
     node = n;
 }
Example #3
0
 public ConductorOrder_MotionManualNode_EaseTo(MotionManualNode n, float e, EaseOperation o, float d, TimeType tt) : base(n)
 {
     end   = e;
     easer = new GameEaser(o, d, tt);
 }