Example #1
0
        static void Main(string[] args)
        {
            GeometricFigure f1, f2, f3, f4, f5;

            f1 = new Circle(5);
            f2 = new Triangle(3, 4, 5);
            f3 = new Triangle(4, 5, 3);
            f4 = new Triangle(5, 3, 4);
            f5 = new Triangle(6, 7, 8);

            Console.WriteLine(f1.Area());
            Console.WriteLine(f2.Area());
            Console.WriteLine(f3.Area());
            Console.WriteLine(f4.Area());
            Console.WriteLine(f5.Area());

            Console.ReadKey();
        }
Example #2
0
        static void Main(string[] args)
        {
            Square square1 = new Square();

            square1.SetSide(4);
            Console.WriteLine("square1 side = {0}", square1.GetSide());

            Square square2 = new Square();

            square2.SetSide(11);
            Console.WriteLine("square2 side = {0}", square2.GetSide());

            Square square3 = new Square(6);

            Console.WriteLine("square3 side = {0}", square3.GetSide());


            Triangle triangle1 = new Triangle();

            Console.WriteLine("triangle1 area = {0}", triangle1.Area(7, 7));

            Triangle triangle2 = new Triangle();

            Console.WriteLine("triangle2 area = {0}", triangle2.Area(10, 10, 10));

            int A = 1;
            int B = 2;
            int C = 0;

            Console.WriteLine("A = {0} B = {1} C = {2}", A, B, C);
            Set(A, ref B, out C);
            Console.WriteLine("A = {0} B = {1} C = {2}", A, B, C);

            Console.WriteLine(Min(new int[] { 6, 7, 9, 1, 2, 5, 6, 11 }));

            Console.WriteLine(Min(6, 7, 9, 1, 2, 5, 6, 11));
            Console.WriteLine();

            BetweenAandB(1, 10, new int[] { 7, 6, 9, 2, 0, 5, 8, 3, 4, 15, 34, 35 });


            Console.ReadKey();
        }
Example #3
0
        public static Shape GetShape(int type, Random random)
        {
            Shape shape;

            switch (type)
            {
            case 0:
                shape = new Rectangle(random.Next(1, 10), random.Next(1, 10));
                break;

            case 1:
                shape = new Square(random.Next(1, 10));
                break;

            default:
                shape = new Triangle(random.Next(1, 10), random.Next(1, 10));
                break;
            }
            Console.WriteLine(shape.GetType().Name + ":" + shape.Area());
            return(shape);
        }