Example #1
0
 public void InitializeUniverseCenter() {
     UniverseCenter = UniverseFolder.Instance.GetComponentInChildren<UniverseCenterItem>();
     if (UniverseCenter != null) {
         float radius = TempGameValues.UniverseCenterRadius;
         float closeOrbitInnerRadius = radius + 5F;
         UniverseCenter.Name = "UniverseCenter";
         UniverseCenterData data = new UniverseCenterData(UniverseCenter, radius, closeOrbitInnerRadius);
         FocusableItemCameraStat cameraStat = __MakeUCenterCameraStat(radius, closeOrbitInnerRadius);
         UniverseCenter.CameraStat = cameraStat;
         UniverseCenter.Data = data;
         // UC will be enabled when CommenceOperations() called
     }
 }
 public UniverseCenterReport(UniverseCenterData data, Player player, IUniverseCenter_Ltd item)
     : base(data, player, item) {
 }
 public UniverseCenterInfoAccessController(UniverseCenterData data) : base(data) { }