Cocos2D.CCNode is a class in the C# programming language that belongs to the Cocos2D game development framework. CCNode is the base class for all nodes in Cocos2D, allowing developers to create and manipulate game objects such as sprites or labels. It provides a variety of functionalities and properties to handle the positioning, scaling, and rotation of game objects, as well as handling touch events and managing parent-child relationships between nodes. CCNode serves as a fundamental building block for creating complex gameplay and graphical effects in Cocos2D games using C#.
C# (CSharp) Cocos2D CCNode - 42 examples found. These are the top rated real world C# (CSharp) examples of Cocos2D.CCNode extracted from open source projects. You can rate examples to help us improve the quality of examples.