public override CCFiniteTimeAction Reverse()
 {
     return(new CCRepeatForever(m_pInnerAction.Reverse() as CCActionInterval));
 }
Example #2
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 public override CCFiniteTimeAction Reverse()
 {
     return(new CCAccelDeccelAmplitude(m_pOther.Reverse(), m_fDuration));
 }
Example #3
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 public virtual CCActionInterval Reverse()
 {
     return((CCActionInterval)(CCAction) new CCSpeed((CCActionInterval)m_pInnerAction.Reverse(), m_fSpeed));
 }