private void button1_Click(object sender, RoutedEventArgs e) { u = new Player(++i, "User #" + i); game.AddPlayer(u); u.test(); s = new Skill("Frost", Key.F, 5000); game.AddSkill(s); s = new Skill("Slice", Key.S, 3000); game.AddSkill(s); UpdateHitsList(); }