public List <float> GetPlayerData() { List <float> data = new List <float>(); data.Add(clientPlayer.GetHitbox().X); data.Add(clientPlayer.GetHitbox().Y); data.Add((float)clientPlayer.GetFrameID()); //data.Add((float)clientPlayer.GetAnimCounter()); //data.Add((float)clientPlayer.GetDamageCounter()); return(data); }