Example #1
0
 public static bool MouseMove(int X, int Y, MouseButtons mb)
 {
     if (m_Capture != null)
     {
         Point point = m_Capture.PointToClient(new Point(X, Y));
         if (m_LastOver != m_Capture)
         {
             if (m_LastOver != null)
             {
                 m_LastOver.OnMouseLeave();
             }
             m_Capture.OnMouseEnter(point.X, point.Y, mb);
             m_LastOver = m_Capture;
         }
         m_Capture.OnMouseMove(point.X, point.Y, mb);
         return true;
     }
     if ((m_Desktop == null) || (m_Desktop.Children.Count == 0))
     {
         return false;
     }
     if ((m_Drag != null) && m_Drag.m_IsDragging)
     {
         int x = X - m_Drag.m_OffsetX;
         int y = Y - m_Drag.m_OffsetY;
         if ((x + m_Drag.Width) < m_Drag.m_DragClipX)
         {
             x = m_Drag.m_DragClipX - m_Drag.Width;
         }
         else if (x > (Engine.ScreenWidth - m_Drag.m_DragClipX))
         {
             x = Engine.ScreenWidth - m_Drag.m_DragClipX;
         }
         if ((y + m_Drag.Height) < m_Drag.m_DragClipY)
         {
             y = m_Drag.m_DragClipY - m_Drag.Height;
         }
         else if (y > (Engine.ScreenHeight - m_Drag.m_DragClipY))
         {
             y = Engine.ScreenHeight - m_Drag.m_DragClipY;
         }
         Point point2 = m_Drag.Parent.PointToClient(new Point(x, y));
         m_Drag.X = point2.X;
         m_Drag.Y = point2.Y;
         m_Drag.OnDragMove();
         Gump target = null;
         RecurseFindDrop(0, 0, m_Desktop, X, Y, mb, ref target);
         if (target != null)
         {
             if (m_LastDragOver != target)
             {
                 if (m_LastDragOver != null)
                 {
                     m_LastDragOver.OnDragLeave(m_Drag);
                 }
                 target.OnDragEnter(m_Drag);
             }
         }
         else if (m_LastDragOver != null)
         {
             m_LastDragOver.OnDragLeave(m_Drag);
         }
         m_LastDragOver = target;
         if (m_LastOver != m_Drag)
         {
             if (m_LastOver != null)
             {
                 m_LastOver.OnMouseLeave();
             }
             m_LastOver = m_Drag;
             if (m_LastOver != null)
             {
                 point2 = m_LastOver.PointToClient(new Point(X, Y));
                 m_LastOver.OnMouseEnter(point2.X, point2.Y, mb);
             }
         }
         return !IsWorldAt(X, Y, false);
     }
     Gump startDrag = m_StartDrag;
     if (!RecurseMouseMove(0, 0, m_Desktop, X, Y, mb))
     {
         if (((startDrag != null) && startDrag.m_CanDrag) && (mb == MouseButtons.Left))
         {
             m_Drag = startDrag;
             startDrag.m_IsDragging = true;
             startDrag.OnDragStart();
         }
         else if (m_LastOver != null)
         {
             m_LastOver.OnMouseLeave();
             m_LastOver = null;
         }
         return (m_Modal != null);
     }
     if ((((startDrag != m_LastOver) && (startDrag != null)) && (startDrag.m_CanDrag && !startDrag.m_IsDragging)) && (!startDrag.m_QuickDrag && (mb == MouseButtons.Left)))
     {
         m_Drag = startDrag;
         if (m_LastOver != m_Drag)
         {
             if (m_LastOver != null)
             {
                 m_LastOver.OnMouseLeave();
             }
             m_LastOver = m_Drag;
             if (m_LastOver != null)
             {
                 Point p = new Point(X, Y);
                 p = m_LastOver.PointToClient(p);
                 m_LastOver.OnMouseEnter(p.X, p.Y, mb);
             }
         }
         startDrag.m_IsDragging = true;
         startDrag.OnDragStart();
         if ((m_Drag != null) && m_Drag.m_IsDragging)
         {
             MouseMove(X, Y, mb);
         }
         if (m_LastOver != m_Drag)
         {
             if (m_LastOver != null)
             {
                 m_LastOver.OnMouseLeave();
             }
             m_LastOver = m_Drag;
             if (m_LastOver != null)
             {
                 Point point4 = new Point(X, Y);
                 point4 = m_LastOver.PointToClient(point4);
                 m_LastOver.OnMouseEnter(point4.X, point4.Y, mb);
             }
         }
     }
     else if ((((startDrag == m_LastOver) && (startDrag != null)) && (startDrag.m_CanDrag && !startDrag.m_IsDragging)) && ((!startDrag.m_QuickDrag && (mb == MouseButtons.Left)) && ((m_StartDragPoint ^ new Point(X, Y)) >= 2)))
     {
         m_Drag = startDrag;
         if (m_LastOver != m_Drag)
         {
             if (m_LastOver != null)
             {
                 m_LastOver.OnMouseLeave();
             }
             m_LastOver = m_Drag;
             if (m_LastOver != null)
             {
                 Point point5 = new Point(X, Y);
                 point5 = m_LastOver.PointToClient(point5);
                 m_LastOver.OnMouseEnter(point5.X, point5.Y, mb);
             }
         }
         startDrag.m_IsDragging = true;
         startDrag.OnDragStart();
         if ((m_Drag != null) && m_Drag.m_IsDragging)
         {
             MouseMove(X, Y, mb);
         }
         if (m_LastOver != m_Drag)
         {
             if (m_LastOver != null)
             {
                 m_LastOver.OnMouseLeave();
             }
             m_LastOver = m_Drag;
             if (m_LastOver != null)
             {
                 Point point6 = new Point(X, Y);
                 point6 = m_LastOver.PointToClient(point6);
                 m_LastOver.OnMouseEnter(point6.X, point6.Y, mb);
             }
         }
     }
     return true;
 }
Example #2
0
        public void Layout()
        {
            int num3;
            int num4;
            int num = 0;

            Gump[] gumpArray = base.m_Children.ToArray();
            for (int i = 0; i < gumpArray.Length; i++)
            {
                if (gumpArray[i] is GMenuItem)
                {
                    num++;
                }
            }
            if (this.m_DropDown)
            {
                num3 = 0;
                num4 = this.Height - 1;
            }
            else
            {
                Gump desktop = Gumps.Desktop;
                num3 = 0x7c;
                num4 = 0;
                if (desktop != null)
                {
                    int   num5 = 1 + (num * 0x17);
                    Point p    = base.PointToScreen(new Point(0, 0));
                    int   y    = desktop.PointToClient(p).Y;
                    int   num7 = (desktop.Height - y) - 1;
                    num7 /= 0x17;
                    if (num7 < 1)
                    {
                        num7 = 1;
                    }
                    if (num7 < num)
                    {
                        num4 = (this.Height - (((num - num7) + 1) * 0x17)) - 1;
                    }
                    if ((y + num4) < 0)
                    {
                        num4 = -y;
                    }
                }
            }
            for (int j = 0; j < gumpArray.Length; j++)
            {
                GMenuItem item2 = gumpArray[j] as GMenuItem;
                if (item2 != null)
                {
                    if (item2.X != num3)
                    {
                        item2.X = num3;
                    }
                    if (item2.Y != num4)
                    {
                        item2.Y = num4;
                    }
                    num4 += 0x17;
                }
            }
        }