Example #1
0
 public FrenzyScreamAOE()
 {
     Buff              = new Frenzy();
     ValidTargets      = Targets.All;
     Cooldown          = 6;
     Radius            = 3;
     InitDelay         = 1.4f;
     EffectiveDuration = 0.5f;
 }
Example #2
0
 public FrenzyScreamSingleTarget()
 {
     Buff                       = new Frenzy();
     Cooldown                   = 2.5f;
     InitDelay                  = 0.4f;
     EffectiveDuration          = 1.1f;
     EffectiveRange             = PerformableRange = 10;
     ValidTargets               = Buff.ValidTargets;
     DisableControllingMovement = true;
     DisableControllingRotation = true;
 }
 public FrenzyScreamSingleTarget()
 {
     Buff = new Frenzy();
     Cooldown = 2.5f;
     InitDelay = 0.4f;
     EffectiveDuration = 1.1f;
     EffectiveRange = PerformableRange = 10;
     ValidTargets = Buff.ValidTargets;
     DisableControllingMovement = true;
     DisableControllingRotation = true;
 }
 public FrenzyScreamAOE()
 {
     Buff = new Frenzy();
     ValidTargets = Targets.All;
     Cooldown = 6;
     Radius = 3;
     InitDelay = 1.4f;
     EffectiveDuration = 0.5f;
 }