Example #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            Font3D.Initialize(Content);
            size = new Vector2(GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height);
            screen = new MainMenu();

            GraphicsDevice.BlendState = BlendState.AlphaBlend;

            base.Initialize();
        }
Example #2
0
 public void setScreen(Screen s)
 {
     screen = s;
     screen.LoadContent(Content);
 }