Example #1
0
        private static GamePicture.PicInfo LoadInvPic(byte[] rawData)
        {
            int si_h = GamePicture.FileData2SoftImage(rawData);
            int w;
            int h;

            GamePicture.GetSoftImageSize(si_h, out w, out h);

            for (int x = 0; x < w; x++)
            {
                for (int y = 0; y < h; y++)
                {
                    GamePicture.SIPixel pixel = GamePicture.GetSIPixel(si_h, x, y);

                    pixel.R ^= 0xff;
                    pixel.G ^= 0xff;
                    pixel.B ^= 0xff;

                    GamePicture.SetSIPixel(si_h, x, y, pixel);
                }
            }
            return(GamePicture.GraphicHandle2PicInfo(GamePicture.SoftImage2GraphicHandle(si_h)));
        }
Example #2
0
        private static GamePicture.PicInfo LoadMirrorPic(byte[] rawData)
        {
            int si_h = GamePicture.FileData2SoftImage(rawData);
            int w;
            int h;

            GamePicture.GetSoftImageSize(si_h, out w, out h);

            int new_si_h = GamePicture.CreateSoftImage(w * 2, h);

            for (int x = 0; x < w; x++)
            {
                for (int y = 0; y < h; y++)
                {
                    GamePicture.SIPixel pixel = GamePicture.GetSIPixel(si_h, x, y);

                    GamePicture.SetSIPixel(new_si_h, x, y, pixel);
                    GamePicture.SetSIPixel(new_si_h, x * 2 - 1 - x, y, pixel);
                }
            }
            GamePicture.ReleaseSoftImage(si_h);
            return(GamePicture.GraphicHandle2PicInfo(GamePicture.SoftImage2GraphicHandle(new_si_h)));
        }
Example #3
0
 private static GamePicture.PicInfo LoadPic(byte[] rawData)
 {
     return(GamePicture.GraphicHandle2PicInfo(GamePicture.SoftImage2GraphicHandle(GamePicture.FileData2SoftImage(rawData))));
 }