Example #1
0
 public override void OnInspectorGUI()
 {
     DrawDefaultInspector();
     Character.Player script = (Character.Player)target;
     if (GUILayout.Button("Draw Mystery"))
     {
         script.Test();
     }
     if (GUILayout.Button("Draw Treasure"))
     {
         script.TestTreasure();
     }
 }
 public override void OnInspectorGUI()
 {
     Character.Player script = (Character.Player)target;
     if (GUILayout.Button("Draw Mystery"))
     {
         script.Test();
     }
     if (GUILayout.Button("Draw Treasure"))
     {
         script.TestTreasure();
     }
     if (GUILayout.Button("TEST PLAY"))
     {
         script.TestPlayCard();
     }
     //move to bottom because list keeps pushing it down inspector window
     DrawDefaultInspector();
 }