CreationContext ctx = new CreationContext(null, new Dictionary
public class SomeComponent { private readonly CreationContext creationContext; public SomeComponent(CreationContext creationContext) { this.creationContext = creationContext; } public void PrintContextDetails() { Console.WriteLine("Parent Context: " + creationContext.ParentContext); Console.WriteLine("Extended Properties: "); foreach (var prop in creationContext.ExtendedProperties) { Console.WriteLine(prop.Key + " : " + prop.Value); } Console.WriteLine("Policies: " + creationContext.Policies); } }In this example, we are injecting the CreationContext into a component called "SomeComponent" via its constructor. We can then use the CreationContext object to access the parent context, extended properties, and policies of the component. Overall, Castle.MicroKernel.Context CreationContext is an important class in the Castle.Windsor library that allows components to be created with context and extended properties that are useful for debugging and managing the container.