Example #1
0
 private void Start()
 {
     text       = GetComponent <Text>();
     controller = FindObjectOfType <CWIS_Controller>();
     ship       = FindObjectOfType <ShipController>();
     gm         = FindObjectOfType <GameManager>();
 }
 private void Start()
 {
     cam      = Camera.main;
     control  = FindObjectOfType <CWIS_Controller>();
     ship     = FindObjectOfType <ShipController>();
     canShoot = true;
     hasAmmo  = true;
     gm       = FindObjectOfType <GameManager>();
     am       = FindObjectOfType <AudioManager>();
 }
        private void Start()
        {
            rB      = GetComponent <Rigidbody>();
            ship    = FindObjectOfType <ShipController>();
            control = FindObjectOfType <CWIS_Controller>();
            gm      = FindObjectOfType <GameManager>();

            rB.velocity = (Vector3.zero - transform.position).normalized * moveSpd;

            crateAnchor = GameObject.FindGameObjectWithTag("crateanchor").transform;
        }
        private void Start()
        {
            rankUpRequirements = new int[6]
            {
                Random.Range(1, 2),
                Random.Range(3, 4),
                Random.Range(5, 7),
                Random.Range(9, 11),
                Random.Range(13, 16),
                Random.Range(20, 25)
            };

            ps      = GetComponent <ParticleSystem>();
            cc      = GetComponent <CapsuleCollider>();
            gm      = FindObjectOfType <GameManager>();
            control = FindObjectOfType <CWIS_Controller>();
            var em = ps.emission;

            em.enabled = false;

            am = FindObjectOfType <AudioManager>();
        }