void navigationHelper_LoadState(object sender, LoadStateEventArgs e)
        {
            // Check for no saved state (new page navigation)
            if (e.PageState == null)
                return;

            object value;
            if (e.PageState.TryGetValue("Value1TextBox", out value))
            {
                Value1TextBox.Text = e.PageState["Value1TextBox"] as string;
            }
            if (e.PageState.TryGetValue("Value2TextBox", out value))
            {
                Value2TextBox.Text = e.PageState["Value2TextBox"] as string;
            }
            if (e.PageState.TryGetValue("RadioButton1Value", out value))
            {
                RadioButton1.IsChecked = (int)(e.PageState["RadioButton1Value"]) == 1 ? true : false;
            }
            else
                RadioButton1.IsChecked = null;
            if (e.PageState.TryGetValue("RadioButton2Value", out value))
            {
                RadioButton2.IsChecked = (int)(e.PageState["RadioButton2Value"]) == 1 ? true : false;
            }
            else
                RadioButton2.IsChecked = null;
            if (e.PageState.TryGetValue("RadioButton3Value", out value))
            {
                RadioButton3.IsChecked = (int)(e.PageState["RadioButton3Value"]) == 1 ? true : false;
            }
            else
                RadioButton3.IsChecked = null;
        }
 /// <summary>
 /// Populates the page with content passed during navigation.  Any saved state is also
 /// provided when recreating a page from a prior session.
 /// </summary>
 /// <param name="sender">
 /// The source of the event; typically <see cref="NavigationHelper"/>
 /// </param>
 /// <param name="e">Event data that provides both the navigation parameter passed to
 /// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested and
 /// a dictionary of state preserved by this page during an earlier
 /// session.  The state will be null the first time a page is visited.</param>
 private void NavigationHelper_LoadState(object sender, LoadStateEventArgs e)
 {
 }