Example #1
0
        public void Spawn(Vector3 a_position)
        {
            m_kill.Spawn();
            m_pick.Spawn();

            transform.position = a_position;
            gameObject.SetActive(true);
            m_scaleInOut.ScaleIn();
        }
Example #2
0
 public void Spawn()
 {
     gameObject.SetActive(true);
     m_scaleInOut.ScaleIn();
     if (m_destroyable)
     {
         m_destroyable.Spawn();
     }
 }