Example #1
0
 public override void OnRelease()
 {
     this.bSyncType = 0;
     if (this.stCSSyncDt != null)
     {
         this.stCSSyncDt.Release();
         this.stCSSyncDt = null;
     }
 }
Example #2
0
 public CSDT_GAMING_CSSYNCINFO()
 {
     this.stCSSyncDt = (CSDT_GAMING_CSSYNCUN)ProtocolObjectPool.Get(CSDT_GAMING_CSSYNCUN.CLASS_ID);
 }
Example #3
0
 public override void OnUse()
 {
     this.stCSSyncDt = (CSDT_GAMING_CSSYNCUN)ProtocolObjectPool.Get(CSDT_GAMING_CSSYNCUN.CLASS_ID);
 }