Example #1
0
        public SWIGTYPE_p_btSimulationIslandManager getSimulationIslandManager()
        {
            IntPtr cPtr = BulletDynamicsPINVOKE.btDiscreteDynamicsWorld_getSimulationIslandManager__SWIG_0(swigCPtr);
            SWIGTYPE_p_btSimulationIslandManager ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_btSimulationIslandManager(cPtr, false);

            return(ret);
        }
 internal static HandleRef getCPtr(SWIGTYPE_p_btSimulationIslandManager obj)
 {
     return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
 }
 internal static HandleRef getCPtr(SWIGTYPE_p_btSimulationIslandManager obj)
 {
     return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr);
 }