//загружает сохранённые данные public void LoadGame(Save save) { LoadLevels(save.levelSave); LoadActionsForce(save.actionsForce); BoughtBalls = save.BoughtBalls; DateLastVisit = save.DateLastVisit; StatisticGame = save.StatisticGame; GameScore = save.GameScore; HiscoreClassicMode = save.HiscoreClassicMode; MoneyCount = save.MoneyCount; RatingCount = save.RatingCount; RewardScale = save.RewardScale; ContentAnchorPosition_Y = save.ContentAnchorPosition_Y; IsSoundPlay = save.IsSoundPlay; CurrentBallSpriteIndex = save.CurrentBallSpriteIndex; Demo = save.Demo; }
public void SaveGame(Game game) { SaveLevels(game.Levels); SaveActionsForce(game.actionItems); BoughtBalls = game.BoughtBalls; DateLastVisit = game.DateLastVisit; StatisticGame = game.StatisticGame; GameScore = game.GameScore; HiscoreClassicMode = game.HiscoreClassicMode; MoneyCount = game.MoneyCount; RatingCount = game.RatingCount; RewardScale = game.RewardScale; ContentAnchorPosition_Y = game.ContentAnchorPosition_Y; IsSoundPlay = game.IsSoundPlay; CurrentBallSpriteIndex = game.CurrentBallSpriteIndex; Demo = game.Demo; }
void InitDemoGame() { Demo = new DemoGame(); Demo.GameLaunchDate = DateTime.Now.ToString(); //сохраняем текущую дату Demo.MaxLaunchDays = 5; }