Example #1
0
        void DefaultVertices()
        {
            BipedModel model = new BipedModel(xScale, yScale);

            for (int i = 0; i < (int)BipedFixtureIndex.Max; ++i)
            {
                Fixtures[i] = new Fixture(Bodies[i], model[(BipedFixtureIndex)i]);
            }
        }
Example #2
0
        void DefaultVertices()
        {
            BipedModel model = new BipedModel(xScale, yScale);

            for (int i = 0; i < (int)BipedFixtureIndex.Max; ++i)
                Fixtures[i] = new Fixture(Bodies[i], model[(BipedFixtureIndex)i]);
        }