public override MapObj convertToMapObj() { MapObj temp = new MapObj(ID, type, BombermanOverlord.vecToFlArray(transform.localPosition)); temp.explodeDuration = explodeTime - Time.time; return(temp); }
public override MapObj convertToMapObj() { MapObj temp = new MapObj(ID, type, BombermanOverlord.vecToFlArray(transform.localPosition), bombsLeft); temp.targetPos = BombermanOverlord.vecToFlArray(targetPos); temp.color = color; return(temp); }