Example #1
0
        public void RemoveBoom()
        {
            int index = TimerClass.GetIndex(xPos, yPos);

            if (index != 0)
            {
                Program.mygame.GameObjects[index].Destroy(index, false);
            }
            CrossBomb(xPos, yPos);
        }
Example #2
0
        public override void Blow()
        {
            if (f < blinkTimes - 1)
            {
                colorSwitch = !colorSwitch;
                f++;
            }
            else
            {
                RemoveBoom();


                int index = TimerClass.GetIndex(XPosition, YPosition);

                TimerClass.TimeList.Add(Program.mygame.GameObjects[index].RemoveBlow);

                int[] list = { 1000, 1000, 1, index, 0, 0 };

                TimerClass.intList.Add(list);
            }
        }