Example #1
0
		public void Scale(float x, float y, float z) { PostMultiplyMatrix(Matrix4.CreateScale(x, y, z)); IsDirty = true; }
Example #2
0
		public void Scale(Vector2 scale) { PostMultiplyMatrix(Matrix4.CreateScale(scale.X, scale.Y, 1)); IsDirty = true; }
Example #3
0
 public void Scale(Vector2 scale)
 {
     Top = Matrix4.CreateScale(scale.X, scale.Y, 1) * Top; IsDirty = true;
 }
Example #4
0
 public void Scale(float x, float y, float z)
 {
     Top = Matrix4.CreateScale(x, y, z) * Top; IsDirty = true;
 }
Example #5
0
 public void Scale(Vector3 scale)
 {
     Top = Matrix4.CreateScale(scale) * Top; IsDirty = true;
 }